Runtime object shadow bug in 1.23. - by Kurhhan
Kurhhan on 16/1/2016 at 16:05
Quote Posted by fibanocci
It's Renderer--> runtime object shadow that's faulty in the game (but not in DromEd). The player is in bright light, but the gem stays dark. You can see the bug not that often. It doesn't happen in every sunlight mission (fortunately). An example is the sunlight mission in Pirates Ahoi.
The only solution in NewDark (at present): Disable runtime object shadow in cam_ext.cfg.
I see this in more "sunlight" mission latley. For example in Bad Venture II by Soul Tear. My contest mission affected this as well. All works great in Dromed (Game Mode), but in game for example in Darkloader, crystal and objects are all black. Disable runtime object shadow is not too good solution becouse then the crystal is white all the time and objects bright even when in sun_shadows.
If there is no good solution for this (at present) i hope this will be repair in 1.24.