Sulphur on 18/5/2009 at 18:57
Quote Posted by Tenkahubu
My fav - the 'children' in the school in Silent Hill 1.
I was going to mention the children from SH1 as well. That entire school was just... twisted.
Also, they're not exactly the scariest enemies per se, but that Fishmen chase through the hotel in Call of Cthulhu: Dark Corners of the Earth was one of the most scary, tension-fraught
experiences I've ever played. Good God, I think I had more near heart-attacks per second just trying to slide the bolts on the doors in place, no thanks to the
brilliantly unhelpful controls.
EDIT: Oh well, Malf beat me to the punch. Glad to see we had a similar experience, though. :thumb:
Xenith on 18/5/2009 at 19:02
Speaking of moments of complete spine chill, does anyone else know of the few sequences from the game Scratches (great adventure game, must-play for any adventuring fan) where everything goes really really freaky?
june gloom on 18/5/2009 at 19:25
fuck that game, especially the god damn waking up at night with the scratching noises and the hammering noises and the jungle drums and the whole murder mystery and fuck the basement boiler where you crawl inside and down it and fuck the fucking god damn mask going missing and when you turn around there it is
Xenith on 18/5/2009 at 19:31
like I said... chilling...
Jason Moyer on 18/5/2009 at 20:53
- You have been eaten by a Grue.
- any of the bosses in Fatal Frame
- not really an enemy, but a very specific encounter you have in the hospital mission of Hell's Highway
lost_soul on 18/5/2009 at 21:12
Yeah, the zombies in Thief1/2 were also quite good. They weren't a major threat, but they just sounded scary. Compare that to Resident Evil 1/2, whose zombies sounded comical at times.
Blaze on 18/5/2009 at 21:22
Quote Posted by Rogue Keeper
I'm not extraordinarily scared by "piles of goo" like Cthulhu's Shoggoth, neither by classical horror properties - skeletons, zombies, ghosts... I'm more disturbed by "dehumanized," techno-genetically altered people - SS2 hybrids and midwives, insane disfigured childred, that sort of thing.
Actually everything depends on many dramatical factors, storytelling and how the game presents it's monsters. If a gothic horror presents it's Mummy in the right way and I, as player, am being pushed into corner by the monster, have limited opportunities how to get rid of the threat or even have to flee to save myself, that's good.
Similar here.
It's hard to make me scared, only a handful movies and just a few games succeded with it. But hell, i was a hardcore for years, when i first got my hands on Shock2 in 2006 and i started it only on normal for fun, but i was freezed when i first met with the pipe hybrids and so hardly shocked, that the second one killed me without any problem. (I think it was accidental that i kiled the first.) Nearly all of the Many creatures (surprisingly except for the midwives) and the whole game was creepy. Because of the presentation. I gave it a second playthrought recently and the pipe hybrids in medical are still creeping me out. Oh god, how do they shout and speak on that strange voice?!
steo on 18/5/2009 at 22:20
Only a handful of games have ever scared me, my first memory of which being watching my dad play Alone in the Dark and going down to the cellar. I can't have been older than four at the time.
Surprisingly, I didn't find System Shock 2 to be especially scary (I mean, obviously the cargo bays were a little, but not hugely), though I remember being a bit creeped out on deck 2 of citadel station on my first run of SS1, partly because I'd managed to miss both the pistols and the magnum, so was horribly ill-equipped.
There was a cave in Morrowind which I stumbled into that managed get me - I think it was inhabited by vampires, very dark, save for a few candles.
The first Cathedral level in Thief got me a little, but not nearly as much as Thief 3 did with the Ark and the Cradle. When I first did the Ark, I didn't realise you could kill zombies with flash bombs, so I was pretty defenceless against them. I remember sneaking into the captains quarters and backstabbing a zombie, knowing that he was going get up at some point, searching the room for whatever objective it was, and then on my way out it leapt up and attacked. This probably makes Thief 3 the second scariest game I've played.
The demo of Resident Evil 1 perhaps comes in third, but mostly because I played it when I was about seven or eight. It was the first game I recall not wanting to play because it was scary, the only thing that's done that since is...
Call of Cthulhu. Which completely takes the biscuit. The whole damn game, aside from a few instances where you've got lots of guns and ammo, is scary as shit with teeth. I mentioned the shoggoth because the lower levels of the Marsh Refinery were probably the highlight of the game, and specifically the bit where it's chasing you down a long corridor and you just have run and close and bolt doors behind you.
I think the problem with games like Doom 3 or FEAR, is that they're primarily shooters, which means you're equipped to kill anything that might hurt you. If I know I can kill something with my weapons in a straight fight, it doesn't scare me in the slightest. For a game to be scary to me, I need to have little or no way of fighting back. Which is why Thief worked, because you generally have to rely on not being seen, and you know that if you do get spotted, you're a dead man. Where it falls apart is when you have enough kit to kill the bad guys and suddenly you become the predator and not the prey. Part of the reason why Call of Cthulhu was so scary is that it forced you to do a combination of running and hiding, rarely giving you adequate firepower (or any at all).
june gloom on 18/5/2009 at 22:20
Actually if we're gonna bring up RE, then I nominate Hunters (those mutant lizard things) and Lickers, especially the former. Holy fuck. Fuck Hunters. Those goddamn things can decapitate you before you even know they're there. Fuck Hunters.
dj_ivocha on 18/5/2009 at 22:32
The Octobrains in Duke3D :eek: and the slime facehugger thingies!
And the aliens in AVP1, especially when you play as a marine. "OHSHI OHSHI damn, those are fast! *shooting wildly all around, not really hitting anything important* AArrrrrghhh *splat*!"
Quote Posted by steo
General Custer.
I see what you did there, you sly devil! :devil: