Dia on 22/1/2007 at 20:59
I am SO looking forward to the release of your upcoming FMs RFB!! Sorry I can't be of much help except to provide a lot of encouragement and moral support whenever you might need it.
It's going to be a thousand years til March!
P.S. Absolutely loved TIC part 1! :thumb:
The_Dude on 22/1/2007 at 23:34
One minor criticism. The original T2 torches to me anyway are showing their age. I would replace them with one of the custom ones. Just my 2p. :cool:
john9818a on 22/1/2007 at 23:53
Quote Posted by The_Dude
Will people please stop raising the bar. :mad:
I can't jump that high!
Look great btw. :cool:
but it makes the limbo contest so much easier. :cheeky:
ROFB :thumb: an inspiration to us all.
Wille on 23/1/2007 at 00:17
:o Back to my drawing board I guess...
Damn fine job mister ;)!
marshall banana on 23/1/2007 at 00:45
What transparency do you have your lightshafts set at?
She-Thief on 23/1/2007 at 00:59
those looks so awesome!
Ramirez's old fat Burrick on 23/1/2007 at 05:42
The_Dude :
Of course, new torches are part of the changes I'm planing to do. I still don't know if I'll create a new model or use someone else's.
marshall banana :
In Render_Type property, I've set :
- ExtraLight : 0.10 (additive set to true) in order to let the surrounding light lit the shafts but not too much (not as much as I did in TIC pt1 because most of the shafts were way too bright).
- Transparency : 0.23
You can still add some particle effects to create dust falling through the shaft. You can look in TIC part1 to see my settings, though I think I've made the particles a bit too big and too numerous (100 per object if I remember well). As a suggestion, try a smaller radius, drop the number of particles to 50 and leave the rest as it is. That should do it. BTW, don't look for those dust particles in the screenshots as I haven't add them yet.
R Soul :
I didn't know for the elliptic arches, I'll try it. Thanks :)
The Fire Eater on 28/1/2007 at 07:22
Just thought I'd add another well done. Your screens look terrific and I'm sure the gameplay will be done just as well. I, as well as all the others, look forward to the release of this good looking Mod on it's way to us. :)
Iceblade on 29/1/2007 at 18:16
:eek: That looks awesome!
Hmmm...and interestingly enough, as I look at those pics my mind immediately trys to figure out how the different parts of those rooms were done (and I've only gone thru the first Dromed tutorial).
Anyway, can't wait for the mission. :thumb:
Cardia on 30/1/2007 at 22:16
you´ve got a nice work there, very beautiful and impressive architecture, i loved your missions except the difficulty that they have, couldn´t finish t1 conspirancy, it´s a damm beautiful mission but too hard for me:sweat: , fms are getting harder lately:grr: , looking foward to play that mission just hope it won´t be so hard as the others.
Sliptip you´ve got a good match here:)