SDF121 on 1/11/2012 at 19:26
Quote Posted by faetal
I had to stop playing a lot of games over the years when I realised that there was no in-game mechanism for me to pay tax on the money I was accumulating.
I'm assuming that you're being sarcastic but with all seriousness I always like to be the 'white hat' when I play a game which was why I was initially put off from my friends description of thief. It wasn't until later that I would discover how poor his description was of Thief. If you had listened to him, you would have thought that it was a stealth version of grand theft auto or something where you simply loot common folk on the streets for no particular reason. Sure Garrett may be a kind of anti hero but he's a far more interesting character than the shallow depiction that my friend had presented to me.
june gloom on 1/11/2012 at 20:35
Get new friends.
SDF121 on 1/11/2012 at 20:45
Quote Posted by dethtoll
Get new friends.
Heh, already done. This was a kid that lived next door to me in the late 90's when I was a kid. I stopped hanging out with him after a while for other reasons and it was around this time that he was telling everyone at the bus stop about thief.
gunsmoke on 2/11/2012 at 12:28
Quote Posted by Harvester
it no longer just looks ugly, it now looks ugly
in hi-def,
Jesus Christ! I about spit my O.J. out laughing when I read that. Good one!
For me, the game I almost forced myself to not only play, but eventually love was TES III: Morrowind. My God, everything I was told and read about this game just screamed "I am your holy grail of games, hurry up and love me". I hated it.
The controls. The swingy/clicky/missmissmissmissmissmissHIT early combat. The BROWN. The ugliest characters ever animated in 3D. The long, slow low-level half of the game. CLIFF-FUCKING-RACERS. etc. and etc.
It took until my 5th (yes, 5th) attempt at rolling up a char. and hitting the island until everything just clicked. IIRC, I found a weapon that hit often and hit hard so the combat opened up a bit. That allowed me to level, which allowed me to explore some of the cooler places on the map, and so on. Snowball effect. It is now in my top 5 with Thief, Deus Ex, Left 4 Dead 2, Vice City.
bleaksand on 2/11/2012 at 12:49
My third play-session with Deus Ex:HR was the charm. At the point where I could go outside and explore the city, I was hooked.
Assassin's Creed 2 … My fault for trying to play this game *immediately* after finishing the first. Did not care for the abrupt change in setting, art-style, controls, and protaganist.
Eshaktaar on 2/11/2012 at 14:33
Morrowind was love on second sight for me as well. The first time I played it I was turned off the moment I started walking around because of brown everywhere, ugly human faces (seriously, they were hideous even back then) and incredibly LOUD foot steps. The foot step volume might seem like a minor thing, but somehow it gave the entire game an incredibly clunky feel which was reason enough for me to stop (without me properly realizing that it came from the sound). A month later I reinstalled the game, turned down the foot step volume, and soon thereafter I was lost in the game.
SDF121 on 2/11/2012 at 15:26
Quote Posted by bleaksand
My third play-session with
Deus Ex:HR was the charm. At the point where I could go outside and explore the city, I was hooked.
I also could not get into Human Revolution until my third attempt at playing the game. The first two times I found myself put off by the third person cover/takedown system and the lack of any lean keys. I also did not like the fact that after rendering a foe unconscious that I would have no choice but to sit and wait until my energy refilled so that I could knock out the second guard. I eventually forced myself to slug through the beginning of the game and once I made it to the first hub I found the game to be thoroughly enjoyable despite a few mechanics that still bother me to this day. After a few playthroughs of Human Revolution, I decided to give Invisible War another shot except this time I decided to play it on my old xbox rather than on my pc. Despite its many flaws, I still found the game to be rather enjoyable. However unlike Human Revolution or the original Deus Ex, I don't think I'll be bothering with a second playthrough of Invisible War.
heywood on 2/11/2012 at 22:49
Legend of Zelda
Quake 1 (until I got a 3dfx card)
System Shock (quit 3 times due to the controls before forcing myself to play it)
Shadow of Chernobyl
Deus Ex and SS2 clicked for me immediately though
And here's a few that I really tried to like but eventually gave up on:
Oblivion
Fallout 3
Far Cry (almost finished)
Crysis
Pyrian on 2/11/2012 at 23:22
Mirror's Edge. I put that game down near the end and didn't touch it for six months. When I came back to it, and finished it, I never really stopped playing it. Now I play it like I play Minesweeper; something to zone out to for a few minutes.
Far Cry 2 was really hard to get into, but it became one of my favorite games ever. But once I'd finished it, I had no desire to go back and play it again. Honestly, it's basically the same game over and over again in the first play-through anyway. Still love several of its implementations. HUD fade, grabbing ammo by the box, all-iron sights firing, first-person in-game maps and medical care, even the "magical buddy" system. A lot of that has shown up here and there, but nothing else quite brings it all together like Far Cry 2 did.
Yakoob on 3/11/2012 at 17:58
Quote Posted by Thirith
Case in point?
Thief (or rather,
Thief 2).
Funny you mention that, I am actually giving
Thief 2 a second chance right now. I did (begrudgingly) finish Thief 1, and only got few missions into T2 when my patience ran out. On life of the party this time and quite enjoying it, especially discovering the "story behind" by finding postits/locations/overhearing conversations that slowly reveal weird stuff going on
Quote Posted by Eshaktaar
For me it was Anachronox. The first hour takes place in a rather bleak environment, and the game only really gets going when you finally get off the planet. I played it for a while, didn't particularly like the combat system, and put it aside for a month or two. Then I started a replay, got to Sender Station, and very soon I was hooked. It's unfortunate the start is so bleak (albeit the witty dialog makes up for it), I think this likely discouraged a lot of people who'd have enjoyed the rest of the game much more.
Hmm that's pretty much me right there, I just got to sender's station and gave up on the game. Should I keep going then? Does it actually stop being godawful (and yes the previous, aside from writing, wasnt just bad, but straight up godawful).