Ryan Smith on 31/10/2017 at 19:27
I found that whenever I set Garrett's max HP anywhere above 25, the health bar kinda shrinks to the point where if I set it to 40, only 25 of the hit points are displayed. The health bar works but it doesn't display like it should. Also, the current weapon/item selected loses their corresponding images.
Anything I can do to fix this?
john9818a on 1/11/2017 at 08:39
I'm sure someone will post a better answer, but I would set it back to 25 and then modify each of the receptrons on the Garrett archetype so that he doesn't lose as much health per hit.