ShadowSneaker on 22/6/2008 at 20:45
Goldmoon, I am not sure why it is doing that, maybe it is the program I converted them with. I might redo it. Thanks for the compliments :D
I could give that a go, intruder. I love Thieve's Highway/City missions.
Sticky Fingers on 23/6/2008 at 06:38
Solved by simply using WinAmp (me overlooking the basics again). All 4 play just fine, & there's probably several other music-playing programs that would also work (sod WMP for playing music! - what is their problem?)
Thanx for the help, ShadowSneaker.
Definitely recommend d/ling these :thumb:
ShadowSneaker on 23/6/2008 at 17:47
Hey Sticky, glad you got them working. Yeah, I don't get what's up with WMP, they were just regular mp3s as far as I can tell....
Thanks
SS
zil on 23/6/2008 at 18:17
Crypts - good, atmospheric and ominous, not too loud, which is good. A great one!
Mechanist Massacre - too rhythmic I guess and too repetitive.. I don't know really, I liked this one less than the previous..
Midnight Whispered My Name - awesome, I think it would really get me shivering in a spooky location - perfect! :O
Twilight Trickster - second favourite, stunning and cool, love it :)
And a note to FM creators: please take music into your missions, there've been many fantastic creations out there in the Thief community and it's just going to waste, I have personally composed Thief-style music and ShadowSneaker here is doing an awesome job as well. Just get all that stuff into your worlds and they'll improve a lot!
clearing on 24/6/2008 at 02:38
Cool.
I wait more tracks!
RavynousHunter on 26/6/2008 at 03:33
Awesome music, man! Granted I can only listen to the latter two as I only have WMP, and am currently too lazy to go out and acquire WinAmp, but still, damned good work. Might use some of it in my FM "City of Vines." ... With your permission, of course. :thumb:
RavynousHunter on 26/6/2008 at 13:29
::a la Stinkoman:: Correct me if I'm wrong, but are you asking for a CHALLENGE?!
ShadowSneaker on 26/6/2008 at 23:34
Haha, I could be..........:sly: