sNeaksieGarrett on 20/5/2013 at 20:51
So I just did a fresh install of System Shock 2 using SS2Tool_v5.1 however DromEd refuses to allow me to use alt-G to go into game mode (despite the menu stating you can do alt-G), and hitting alt-e to leave game mode doesn't work either.
Was the key changed in shockEd for edit mode? I'm used to Thief's dromed and being able to do alt-e to go back to the editor. Or is something wrong with the keybinds?
MrTrip on 21/5/2013 at 19:23
Eh, once you are in game mode you can type edit_mode in the console to drop back. Alt+G works for me but Alt+E inside game mode does not.
LarryG on 21/5/2013 at 19:59
Open up the User.bnd file and check that you have the following lines:
bind e+alt edit_mode
bind g+alt "run gamemode.cmd"
GameMode.cmd should be:
Code:
run RunFixes.cmd
game_mode
RunFixes.cmd should be
Code:
run ClearDeathStage.cmd
run ClearBadQuestData.cmd
ClearDeathStage.cmd
Code:
hilight_by_prop DeathStage
hilight_rem_prop DeathStage
hilight_clear
ClearBadQuestData.cmd
Code:
quest_delete DrSCmDmgDeal
quest_delete DrSCmDmgTake
quest_delete DrSCmKills
quest_delete DrSCmLoot
quest_delete DrSCmTime
quest_create_mis DrSSecrets,0
quest_delete TOTAL_LOOT
You should have gotten all of that when you installed the (
http://www.ttlg.com/forums/showthread.php?t=114292) DromEd Toolkit. If you didn't do that, then there's your problem.
Christine on 21/5/2013 at 20:01
open the file user.bnd and type in: bind e+alt edit_mode
sNeaksieGarrett on 21/5/2013 at 22:01
I didn't know I needed the dromed toolkit for shockEd. That must be the problem then, because those lines aren't even in my user.bnd file. I'm surprised Kolya didn't just include it in the installer. I had the same issue when installer NewDark, because it wasn't included with the package. Oh well, I'll go get the toolkit.
EDIT:
Ok, so I added the lines manually into the user.bnd that you and Christine suggested and exiting game mode works now. However, I still can't get game mode's alt+g method to work. :confused:
Update:
Okay I've sorted it. It's because I didn't copy over Default.bnd from the dromed toolkit zip. I was afraid it was going to overwrite the old one so I didn't copy it. However, there wasn't one there to begin with so I just screwed it up for myself.