Fragony on 13/4/2010 at 16:16
Won't make the original game disappear, and the Silent Hill re-imaginting is the best thing that happened to the series in a long long time. They should have done Silent Hill 2 in the first place as it is much more psychological then the first. Play it before you judge it there really isn't anything like it, be that good or bad. Silent Hill lost it's edge after the third, not interested in more of the same, formula is getting old.
Sulphur on 13/4/2010 at 16:22
Quote Posted by Renzatic
I say just leave it be. The original still looks great even by todays standards, and the stilted voice acting actually helps the uncomfortable, off kilter atmosphere more than detracts from it. There's no reason to go and redo it.
This is almost exactly what I wanted to post before I read it. I'd still replay SH2 in a heartbeat (well, maybe not in a heartbeat, I wouldn't really want to revisit it too often); it doesn't look aged at all. And everything uncomfortable or off about it added to the atmosphere.
Queue: that's a bit like wanking with your left hand before you were introduced to the (
http://www.wordpress.tokyotimes.org/?p=702) Men's SOM.
june gloom on 13/4/2010 at 16:32
Quote Posted by Fragony
Won't make the original game disappear, and the Silent Hill re-imaginting is the best thing that happened to the series in a long long time. They should have done Silent Hill 2 in the first place as it is much more psychological then the first. Play it before you judge it there really isn't anything like it, be that good or bad. Silent Hill lost it's edge after the third, not interested in more of the same, formula is getting old.
Then they should have just
stopped instead of milking what was once a perfectly good series for all it's worth.
EvaUnit02 on 13/4/2010 at 17:07
What I don't understand is why Konami keep farming out the series the Western 3rd party developers. This marks the 4th game not developed internally.
Why don't they let a Japanese 3rd party developer take a crack at it? Even if it is another mediocre game, it would more likely lean more towards being a psychological survival horror, rather than being another post-RE4 action game where you fight sexy nurses. (Developer after developer keeps missing the point that they + Pyramid Head were specific to the "personal hell" that the town had created for James Sunderland. The Masons did encounter nurses, but they weren't heavily sexualised).
Or better yet, let the fucking franchise die already.
Fragony on 13/4/2010 at 17:21
Isn't Pyramide-head an executioner that is summoned by someone's feeling of guilt? The nurses don't make sense but Pyramid-head does (if I got it right that is). Maybe it should have died, but I welcome the direction it takes, it's a proper mindfuck which is apropiate. Imvho Shattered memory's is more true to the nature of what Silent Hill should be then anything after part 2, no matter how good Silent Hill 3 was. They could have explained the ice-world better though.
Phatose on 13/4/2010 at 20:18
But the nurses weren't actually unique to James at all. Harry encountered them in the decidedly not "Everything is a metaphor" Silent Hill 1.
At any rate, it's not like they couldn't improve Silent Hill 2 quite a bit with a bit of subtlety. Psychological horror works better when it doesn't feel the need to be so damn obvious, and the walking bed horror with the woman screaming "Daddy No" pretty much jumped SH2 right off that cliff.
Not that they will, of course. But I expect they'd fuck it in the gameplay department more then the story.
ZylonBane on 13/4/2010 at 20:31
Quote Posted by Phatose
At any rate, it's not like they couldn't improve Silent Hill 2 quite a bit with a bit of subtlety.
Okay, that made me laugh.
Jesus fuck, this is like saying you could improve Serious Sam by maybe putting some monsters in it.
Phatose on 13/4/2010 at 21:07
Quote Posted by ZylonBane
Okay, that made me laugh.
Jesus fuck, this is like saying you could improve Serious Sam by maybe putting some monsters in it.
Walking bed monster.
Sorry, but you don't get to remain a subtle psychological horror game when you pull a cockslap like that. You couldn't put a Seinfeld stand up bit about ovens in the middle of Schindler's list and have it remain a tasteful either.
My problem with that whole bit is that the character in question seems to exist for no reason other then to hit us upside the head with that 'ohnoesmolested' hammer. She's not an antagonist, she's not helpful either, she doesn't have any worthwhile connection to James at all and she does zilcho to drive the main story forward. You could remove her from the game completely, and the rest of the plot wouldn't even skip a beat. So why is she even there?
june gloom on 13/4/2010 at 21:48
Quote Posted by Phatose
But the nurses weren't actually unique to James at all. Harry encountered them in the decidedly not "Everything is a metaphor" Silent Hill 1.
You're forgetting that the nurses in SH1/3 and SH2 represent two different things. 1/3's nurses refer to Alessa's fear of hospitals; 2's nurses are manifested from James' memories of Mary's hospitalization, and are highly sexualized, representing, like most of the other monsters in SH2, James' sexual frustration.
Phatose on 13/4/2010 at 21:54
Could you actually tell whether the SH1 nurses were sexualized or not?