sbweightman on 30/8/2006 at 10:33
first things first, credit to you for the patience and effort for creating body arrangements.
having never seen the silent project before (im new to the thief community, old to the thief universe) i was just shocked at how many creatures there actually are in the levels,,, especially maw of chaos and soulforge.
it really does show up the badness (???) of thief 3 when you have 10 opponents all level, even more so when you run down a corridor through blue mist and the chasing guards have to stop cos you have to load part of the level :( .
just a thought: wouldnt it be easier to use dromed and just spawn in x amount of bodies rather than run all over the levels?
finally, stacking heads on top of each other is just... disturbing. even more so how you managed to align the head and body part so perfectly...
so whats next, T2X? the level where the smugglers get attacked by the hammers (god my memories great) would be a good one to do.:D
keep it up.
Aedryn on 30/8/2006 at 17:09
Quote Posted by sbweightman
wouldnt it be easier to use dromed and just spawn in x amount of bodies rather than run all over the levels?
It would be easier, but that's not the point.
Quote:
so whats next, T2X?
Yes.
ZylonBane on 30/8/2006 at 17:32
Quote Posted by sbweightman
first things first, credit to you for the patience and effort for creating body arrangements.
:weird:
If you consider those arrangements, you've obviously never seen the original Silent Projects.
Goldmoon Dawn on 30/8/2006 at 17:38
Quote Posted by sbweightman
having never seen the silent project before (im new to the thief community, old to the thief universe)
:p
ZylonBane on 30/8/2006 at 18:02
Hooray!
ercles on 31/8/2006 at 01:31
Wow that was a real anticlimax
sbweightman on 31/8/2006 at 12:20
Quote Posted by ZylonBane
:weird:
If you consider those arrangements, you've obviously never seen the original Silent Projects.
the statement was in reference to the silent project website ie. including the ones from t1 and t2, not just the t3 ones. i dislike the ragdoll physics tbh, they just seem too floppy, not humanoid enough. if you drop a body, it drops, not waving about. try it, see how much a body moves in t3 when you drop it from your shoulder.
RavynousHunter on 1/9/2006 at 18:20
i think Garrett should just friggin drag em. :ebil: screw the whole shoulder thing, too much work.
themetalian on 1/9/2006 at 19:01
Quote Posted by RavynousHunter
i think Garrett should just friggin drag em. :ebil: screw the whole shoulder thing, too much work.
Or he could just chop the bodies into itty bitty bits, and toss them into the fire, then scrub up the remaining bloody mess. No one will ever know! :ebil:
ZylonBane on 1/9/2006 at 19:14
Quote Posted by RavynousHunter
i think Garrett should just friggin drag em. :ebil: screw the whole shoulder thing, too much work.
Sometimes a carry is the only way to get a body from point A to point B.
However, The Dark Mod does in fact offer corpse dragging.