SlyFoxx on 13/5/2005 at 14:55
Yeah in the true sense...but since it's forced.
john9818a on 13/5/2005 at 16:12
Is there any way [SPOILER] to get down to the street below the mech's balcony? [/SPOILER]
I just finished this with total loot. :) The detail in this FM is awesome. :thumb:
Yandros on 13/5/2005 at 16:15
@john: No. You get massive hipoly blackout out there anyway due to all the detail.
casalor on 13/5/2005 at 17:20
Quote Posted by Yandros
@john: No. You get massive hipoly blackout out there anyway due to all the detail.
This is true. I know because [SPOILER]I used a crate and a little patience to get over the balcony.[/SPOILER] Sorry, Polygon, but it was just toooooo tempting :sly:
Great mission BTW. As well as a great ghosting session (almost) it had all the hallmarks of a small mission that didnt feel small. :thumb:
Stanbeta on 13/5/2005 at 17:50
Quote Posted by Yandros
I don't think the mission is truly ghostable because you have to
blow up the wall, and the thief always hears it. Has anyone managed to do that without alerting him?
Yes, and I was really surprised. Guess I'm just lucky :cheeky:
Yandros on 13/5/2005 at 18:07
If it can be done, then I would imagine you want to time it so he's at the far end of his patrol (at the bottom of the stairs).
Stanbeta on 13/5/2005 at 18:17
He must have, it logical that way, but I wasn't looking where he is.
I was sure that it doesn't matter, that he would hear the explosion no matter what.
BTW great mission!! :thumb:
Eshaktaar on 13/5/2005 at 19:04
That was a very nice and sweet diversion. I played on expert and "ghosted" it - as far as possible. Thanks, Polygon (and Yandros).
Any idea where the music in the courtyard is from?
antialias on 13/5/2005 at 19:10
I can't wait for more missions from Polygon. This tiny mission was so pretty and well crafted!
Yandros on 13/5/2005 at 19:51
Quote Posted by Eshaktaar
Thanks, Polygon (and Yandros).
Don't thank me, I had nothing to do with this mission besides being a tester. :cheeky: