tdbonko on 8/11/2006 at 08:10
Quote Posted by marker98
I don't have the sewer key....in this thread, it says the sewer key is in the [SPOILER]fountain at garretts house[/SPOILER]but this key will not open the gate in the sewer, by the frogbeasts...that's all i need to end the mission....
[SPOILER]Key is in Jack's house.[/SPOILER]
goldwell on 8/5/2014 at 08:18
I cannot for the life of me figure out the taffing code to get into Garretts secret stash!
Does anyone just have a straight out "this is the code" answer because I can't figure it out :/
edit: nevermind I finally figured it out. God I hate small hidden switches!
llanita on 17/11/2015 at 18:17
Hi, I just started playing this fm, and I'm only 26 mins into it and it's crashed 4 times already. I have the fixed version. It goes to desktop with the message that Thief The Metal Age has stopped working.
I can restart the mission always with no problem but it invariably crashes, sometimes then I stop to load to my last save, it happens.
fortuni on 21/4/2019 at 07:29
dml to fix a gold goblet that fall out of the map and pocket count, courtesy Unna.
Code:
DML1//Snobs1//miss21.mis.dml
//goblet
+ObjProp 695 "PhysType"
{
"Type" None
"# Submodels" 0
}
//pickpockets
Link 750 257 "Contains"
{
"" Generic Contents
}
ObjProp 750 "MeshAttach"
{
"attached obj 1" 257
"joint of skeleton" 14
"x angle (0-65535)" -50000
"y angle (0-65535)" 0
"z angle (0-65535)" 0
"offset" 0, -4.8, 0.5
}
Link 489 544 "Contains"
{
"" Generic Contents
}
ObjProp 489 "MeshAttach"
{
"attached obj 1" 544
"joint of skeleton" 8
"x angle (0-65535)" 0
"y angle (0-65535)" 16384
"z angle (0-65535)" 9000
"offset" 0.1, 1, -0.2
}
Link 606 210 "Contains"
{
"" Generic Contents
}
ObjProp 606 "MeshAttach"
{
"attached obj 1" 210
"joint of skeleton" 14
"x angle (0-65535)" 0
"y angle (0-65535)" 0
"z angle (0-65535)" 100000
"offset" 0, 1, -0.1
}