Mortal Monkey on 6/7/2005 at 23:18
Okay, now that I've gotten past that shitty start, I must commend the nice touches. I especially liked the violin player in the inn, who changed the tune when you started brawlin'.
I noticed two bugs though. When I went back for the sewer key I'd forgotten, all the bluecoats I'd knocked out got teleported back, and just sort of hung there in mid-air. Also, the item in the nobleman's chest in the inn was invisible (missing model?).
Garret_729 on 7/7/2005 at 02:05
First mission? You're lying. In first missions, you're not allowed custom texts. Or new objectives. Or audio of any kind. This mission blew me away, but it definitely doesn't compare to the classics, like T7C, L4D, or Night Falcon, etc..
Pros -
-Bar 1/F: ROFL; Great violinist. Wanted to BJ him and make him drop the fiddle
-Upped AI Alertness(?). They seemed harder to BJ this time around. :D
-The mission was overall very atmospheric.
-GREAT custom texts
Cons -
-This mission screamed "I'm giving Garrett a new personality!" The texts and conversations didn't sound like the ThiefII world.
-Mediocre Room Brushing...couldn't hear AI/Music fade, they just completey stopped when I left the room/area.
Rating: 7/10 :thumb:
Great, Fun, Creative, and sort of quick FM
Characters' texts aren't thieflike
Mortal Monkey on 7/7/2005 at 02:52
Quote Posted by Garret_729
Cons -
-This mission screamed "I'm giving Garrett a new personality!"
How is that a con? Wasn't that what this mission was all about?
I'd put the upped AI alertness up as a con though - especially with the occasional bad roombrush. An AI would just appear in the doorway, starting to search. I had to
walk across some of the carpeted rooms.
And moss and water arrows - the ultimate stealth tools - were rendered pretty much useless, because they made all the AI jump like a howitzer shell just hit the neighbors.
Naks on 7/7/2005 at 03:18
Quote Posted by Mortal Monkey
How is that a con? Wasn't that what this mission was all about?
I'd put the upped AI alertness up as a con though - especially with the occasional bad roombrush. An AI would just appear in the doorway, starting to search. I had to
walk across some of the carpeted rooms.
And moss and water arrows - the ultimate stealth tools - were rendered pretty much useless, because they made all the AI jump like a howitzer shell just hit the neighbors.
I am really sorry for all errors I've made.As I already said, it is my very first FM. :erg:
Mortal Monkey on 7/7/2005 at 05:04
Don't be sorry, it's all constructive criticism. It's just what you need to make your next FM better (and I sincerely hope you'll make another one :thumb: ).
mxleader on 7/7/2005 at 05:51
Thanks ffox and marycwmbach for the big clues. I can't believe I missed those. I tried frobbing a bottle of wine in the bathroom for ever because it would tilt just a little but nothing would happen.
Mortal Monkey on 7/7/2005 at 05:54
Quote Posted by mxleader
I tried frobbing a bottle of wine in the bathroom for ever because it would tilt just a little but nothing would happen.
Yes, it actually has physics™. Another one of those nice touches. Either that, or somebody forgot to set the Controls: Rotation flag :p
marycwmbach on 7/7/2005 at 08:08
Naks,
Can't wait for part 2. For a first FM it is very good.Hey in a while you will be after Christine's crown.
Mary :thumb:
Zwolf on 7/7/2005 at 20:45
Well I redownloaded the file and it work flawlessly! I just finished it, marycwmbach is right, there should be a part two!! Good work Naks!
-=Z=-
marycwmbach on 8/7/2005 at 08:26
Thats a strange thing isn't it. By redownloading after deleting the original one its works just fine. Perhaps one of our experts can tell us why this is. Could put people off at first. I discovered this when doing a little bit of testing. Very impressive first FM :thumb: