Oliwerko on 4/11/2008 at 17:47
sNeaksieGarrett - thanks for info, the most of it I already know, but the fact that TMA missions were designed prior to the storyboard shocked me. I cannot imagine how the fitted it together.
Anyway, the Bafford's got no upside down rooms. I would have sworn there are some, but apparently there are none. Maybe I've had only some really vivid dream I consider reality, I don't know. But I was 100% sure, and I'm not that sure very often, sorry for confusing. It would be fun to bring here a picture of it to make you wonder though :laff:
sNeaksieGarrett on 5/11/2008 at 02:36
oh I see...
haha.:)
Quote Posted by oliwerko
but the fact that TMA missions were designed prior to the storyboard shocked me. I cannot imagine how the fitted it together.
Yeah, though I read that information somewhere, I didn't find that out on my own. I could be fibbing, but I'm pretty darn sure that's what happened. I think I read it on this very forum.
jtr7 on 6/11/2008 at 06:08
Yeah. There's a lot of evidence in the game files themselves for the struggle to make something workable. Deletions and rearrangements and renaming and confused devs.:D
sNeaksieGarrett on 6/11/2008 at 06:12
Ah, that's reassuring.:cheeky: