sergelac2 on 26/1/2015 at 21:58
i have placed 4 new sounds in my level (identical except range)
in dromed game mode, they all work
but in real game, only 1 is working
ZylonBane on 26/1/2015 at 22:10
Quote Posted by sergelac2
i have placed 4 new sounds in my level (identical except range)
This is a completely useless level of detail for troubleshooting purposes. There's about a dozen ways to play sounds in DromEd. Which one did you use?
Yandros on 27/1/2015 at 00:01
Also, do you mean you have 4 different sound sources (ambient markers, etc.) each with a different radius, or do you mean you have four different WAV files?
sergelac2 on 27/1/2015 at 01:57
4 of the same object type : fnord/ambientSound
with the same property : AmbientHacked Schema Name m06watercalm
it was already there, i just clone it and moved it in another room (in thief gold miss6.mis)
Yandros on 27/1/2015 at 03:15
1. Are you setting a radius on all four?
2. Are the ones you can't hear inside a roombrush?
sergelac2 on 27/1/2015 at 03:32
1. yes : 2 at 20, 2 at 25
2. yes, they are all inside roombrush
the only one i can hear is in the same roombrush as another
darthsLair on 27/1/2015 at 03:37
Quote Posted by sergelac2
1. yes : 2 at 20, 2 at 25
2. yes, they are all inside roombrush
the only one i can hear is in the same roombrush as another
Did you rebuild the room data base. If you have not, then optimize, compute pathfinding database, build room data base, and ai room database. Then check it again.
sergelac2 on 27/1/2015 at 03:41
yes done all that
EDIT :
solved by deleting them and recloning, don't know what i did wrong the first time