henke on 4/5/2020 at 13:20
Did someone say "SNOWRUNNER CRANE GAMEPLAY"? :D
Oh, no one did? Well... here it is anyway.
[video=youtube;w0jUKWlie-o]https://www.youtube.com/watch?v=w0jUKWlie-o[/video]
Renzatic on 4/5/2020 at 16:02
Does the mud ever dry up in those games? It just doesn't make sense to me that it's always muddy all the time.
Great job on the hoisting though.
henke on 5/5/2020 at 05:09
The mud is slightly less muddy when it's not raining, so that's something.
henke on 18/5/2021 at 00:10
It's also coming to XBox Game Pass (for PC)!
[video=youtube;7dmw7qY-N9M]https://www.youtube.com/watch?v=7dmw7qY-N9M[/video]
Yeah that's right, the 2020 GAME OF THE YEAR dropped in ya lap just like that. Enjoy!
henke on 7/3/2024 at 15:09
The latest game in The Mudrunner Saga came out a couple days ago.
[video=youtube;O7cdA9qs8ME]https://www.youtube.com/watch?v=O7cdA9qs8ME[/video]
I've played a few hours and here are my early impressions:
This is a more linear, mission-based afair compared to the open ended Snowrunner. It's a spin-off rather than a continuation. Some gameplay systems and controls have been refined. The ability to change tire pressure, use a drone/binoculars to scout ahead, and some of the new tools are welcome additions that I hope live on in the next proper Mudrunner game. But the game also introduces stuff that I hope are evolutionary dead ends, like simplistic QTE-ish minigames. The core gameplay is as good as ever. I'm playing on PS5 and the game looks and runs smoothly, aside from an odd low-res ground texture bug on the first 2 maps. Ground textures work fine on map 3 so really not sure what went wrong here. Anyway, they say they'll patch it any day now.
The scope and ambition of this whole thing feels like a step back from Snowrunner, but it's more hand-holdy nature and focus on exploration rather than logistics might also make it a better on-ramp for new players. I like that they've refined some stuff here, but I also feel like they could've gone further. I love Snowrunner but there's definitely room for improvement. Attaching winches is still kinda wonky. Cockpit-view hands on the wheel are as spastic as ever. Most of all I wish the gameworld felt more alive. It's still just you driving around. How about some AI trucks, or at least some NPCs milling about your campsites? Ah well.
Shadowcat on 9/3/2024 at 10:19
I think there was some mud from 34s-35s in the video, but the camera angle was so low that you couldn't see it.
I get that they had lots of stuff to show, but advertising a Mudrunner game without showing any mud is really weird.
henke on 11/3/2024 at 08:39
Yeah the Arizona/Grand Canyon environment is the most unique one here, compared to previous games, so there's a lot of focus on rock crawling. Rest assured, there's still mud in there and the mud physics are as good as ever. :)