Matthew on 4/7/2006 at 08:29
Bah. Has Jedi Knight been the only Star Wars game where you couldn't simply choose Dark or Light, but had to go as your play style dictates?
Renegen on 4/7/2006 at 16:37
Quote Posted by Vigil
No, it was open. You got to choose. The idea of course was that the player would make the appropriate choice for their character's alignment. Which is a little silly, when the inappropriate choice for their alignment had such colossal and unavoidable implications that the player would simply have to go along with.
What Darth said. Are you absolutely sure about that? Because I believe that I tried choosing the other options and it didn't let me or something.
Jedi Knight... 'play style' amounted to 2 things : kill innocents or rescue them(and they were so few of them you really needed to commit yourself to that to get a clear alignment, hardly 'play style' and more power gaming, and the second option was choosing light or dark force powers when given the choice. It was a fairly weak light/dark system, but still fun.
Vigil on 4/7/2006 at 16:41
No, it's been too long and I can't say for sure. At the very least I didn't play through far enough after making the choice to make sure it didn't let you back out at some later stage, so I should probably stop talking out my arse and replay the damn thing.
Zygoptera on 5/7/2006 at 11:10
I'm fairly, but not 100%, sure about it. I do recall that having Juhani/ Jolee with you gives you extra chances to change your mind towards light side, but once you've made your final choice that is it, and that is what determines which end game you get.
Dr. Dumb_lunatic on 6/7/2006 at 15:16
You can choose either, but the alignment shift you get if you choose 'against form' is HUGE. 100% dark choosing good shifts you to about 66% good, and vice versa. So you end up being a good guy if you do the good option, and a bad guy if you do the bad one. Just...less of a good/bad guy than if you did it 'properly'. Which is a bit silly.
I thought all the evil/good choices were fun though.
"Zalbar! Kill Mission!"
BigBowBadAim on 6/7/2006 at 20:30
I liked KOTOR 1, very nice endgame, and the rest was pretty good to. KOTOR 2 had a Terrible engame, weak final boss and all that. Nice places though ;)
Fragony on 7/7/2006 at 10:48
It's a pity the allignments are so straightforward, it would be much more interesting if some your 'light' actions end up screwing people over bigtime, the game should force you to do a bit of evil for the greater good once in a while. I also want a true neutral path.
Thirith on 7/7/2006 at 11:30
For me, KOTOR 1 is closer to the black-and-white morality of the original Star Wars trilogy. KOTOR 2 moves away from this Manichaean worldview, which I found more interesting, but it's probably less epically Star Wars.
Haegan on 10/7/2006 at 21:02
KOTOR took months for me to complete!!!
In some places it is really close to impossible. Or is this just me... (as usual.)
DarthMRN on 10/7/2006 at 22:02
Master Vrook, right?