redrain85 on 15/9/2007 at 20:09
Quote Posted by henke
Unless you're saying LucasArts should keep making games that run on 486DX2's with 16MB of RAM for all eternity your argument doesn't work at all.
No, that's not what I was saying at all.
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Before they started making games for PC LucasArts were making games for NES and Atari. Did they fuck the NES and Atari crowd over when they started making games for PC? No, LucasArts makes games for gamers, not for systems.
And I'm sure LucasArts would have continued to develop for those platforms, if their own manufacturers hadn't abandoned them and then superceded them with newer ones. Kind of like what Microsoft is trying to do as we speak.
My point was that Jedi Knight was a staple on the PC, and the platform is still around the last time I checked. (Though the entire industry seems to be conspiring to kill it.) So for the title to not show up on the PC, is a bit galling.
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Hanging on to dying systems and crying that you're being left behind is just pathetic. Stop it.
Thanks. So if Bioshock hadn't been released on the PC, I wonder what many on TTLG would be saying then. Man, what a shitstorm we'd have had. Would you tell them they're "pathetic" for wanting Bioshock on the PC as well?
henke on 15/9/2007 at 21:15
Quote Posted by redrain85
My point was that Jedi Knight was a staple on the PC, and the platform is still around the last time I checked.
Yes, the PC is still around. To clarify; I don't think the PC is going anywhere, it has too many uses that consoles can't handle. But, as mothra said above, as far as gaming is concerned consoles are easier and more profitable for developers to place their bets on. Less hardware-hassle, less piracy, wider audience. I'm not going to make any predictions on whether or not games for Windows will become as rare as that those for Mac or Linux. But if you're serious about gaming you might wanna think about getting a console. Because, quite possibly, gamers will soon be faced with two choices; get with the times, or be left behind grumbling about how things were much better in the olden days.
Secondly, the JK games were a staple of the PC, sure, but I don't see it mentioned anywhere that this will be a JK game. As far as I can see you'll be playing Darth Vader's secret apprentice, the story will be set between Episodes 3 and 4 and Kyle Katarn is nowhere to be seen. This seems to be just another LucasArts Star Wars game. And those have been around since forever, man. Arcades, NES, SNES, Atari, Amiga, PC, GameCube etc. Nothing about this screams "SHOULD BE PC EXCLUSIVE!". Except the console-phobic fans, that is.
Sinister_Evil on 16/9/2007 at 03:14
i wasnt actually talking about the game being hyped but the techs and the whole "revolutionary" thing. seems "revolutionary" is the new trend. been on tv or something?
for example red faction was supposed to have destructible environments. and it did. but it didnt actually mean shit in gameplay terms. u still needed the god damn keys to get through most areas. later in the game everything was like reinforced titanium.
so do you thing that these new systems will actually make a difference? and be the base of games to come? the next new ragdoll or physics.
and what do you think is the next ragdoll?
btw i could have sworn that it was coming to pc too. maybe it was way back. so this actually sucks but if this whole new tech works sooner or later we'll see it on the pc star wars or not.
@henke
no one is saying pc exclusive. its the decision to go console only. and especially when most of lucas arts commercial successes were pc based.
how much more work is needed? if gameplay and AI is like is said to be in the tech demos then i'd settle for quake (1) graphics. and anyway any star wars game is bound to sell enough copies to pay for the extra work put in a decent pc port. not to mention if you can do all that shit thats in the videos to other people online. *installs jk3 again*
@Mikael Grizzly
i'll agree that next-gen is a lame term but it is good to describe the next big thing in games in general. anyway i prefer it to "revolutionary". "revolutionary" will be the bankruptcy that 2k games declares when they try to pull another online activation piece of shit. (although on the other hand i do think most gamers really dont give a fuck about their rights) /rant off
@Jeshibu
no not really but sometimes things like ppl slip in since i use them all the time in-game or on IM. you should see what happens when i write essays n shit for uni in my native language (greek).
Mikael Grizzly on 16/9/2007 at 11:36
PC a dying platform? Then surely XBoX and XBoX 360 are sinking ships too.
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i'll agree that next-gen is a lame term but it is good to describe the next big thing in games in general. anyway i prefer it to "revolutionary". "revolutionary" will be the bankruptcy that 2k games declares when they try to pull another online activation piece of shit. (although on the other hand i do think most gamers really dont give a fuck about their rights)
I disagree. Next-gen is a stupid, lame term borrowed from consoles, where it actually means progression from one generation of consoles to another and makes sense.
I hate this term. It's a magic word so that PR monkeys won't have to actually describe what their game will look like/play like/feel like. And it's abused by developers and misinterpreted.
Kind of like Hines saying that text in games is obsolete AND GRAPHIKZ R TEH IMMERSHUN LOL.
SubJeff on 16/9/2007 at 13:01
Quote Posted by Sinister_Evil
i'll agree that next-gen is a lame term but it is good to describe the next big thing in games in general. anyway i prefer it to "revolutionary"
Why use any of this nonsense. When the next round of consoles/gfx hardware comes out what are we going to call that? Yup, next-gen. :rolleyes:
This tech looks good for games but does DMM exist in the Source engine, in HL2, already?
And how weak are those wooden beams?
Sinister_Evil on 16/9/2007 at 14:03
@Mikael Grizzly, Subjective Effect
yeah as i said i agree to all that but its like a convenient way of talking. something like saying that "that guy" is an asshole. you could explain that he does certain things etc but in favor of a more fluid conversation you just say "next-gen". and its always used in context. in 3 years from now when people say "next-gen" they'll mean Call of Hero 6 : Modern medal of the hidden road over Normady on the Xbox 720.
anyway were making a big deal out of nothing actually.
@Subjective Effect
i didnt get you : are you implying that DMM alread exists in the source egine?
probably weak enough to illustrate what the developers wanna show.
plus do you really know how much stormtrooper mk3 armor weights? :joke:
SubJeff on 16/9/2007 at 14:26
In HL2 when you shoot up the wood it shatters and splinters. I can't remember if any metal deforms though, but if the tech is there for the wood can it not be extended?
Sinister_Evil on 16/9/2007 at 15:25
the splinters are particle effects i believe and the breaks are not random or physics based like in DMM. you get the difference in the DMM tech video.
hl2 is the first wooden plank that breaks the same way and breaks do not depend on angle force etc. yeah ok its overdone in the tech video. hl2 probably has a couple of different breaks depending on force or weapon. but either way you still have to design it to break, make the broken parts etc. while with DMM (i hope) you just make a wall and the engine calculates the break dynamically depending on physics from the wall properties and collision dynamics.
its really like ragdolls were you could have an animation for a dead enemy rolling down a stair but with ragdolls you dont need to. you just specify the physical properties of the ragdoll and let the engine handle it.
(see corpse twitching in Soldier of Fortune which is animation based and Hitman were its ragdoll based)
redrain85 on 16/9/2007 at 16:43
Quote Posted by henke
Nothing about this screams "SHOULD BE PC EXCLUSIVE!". Except the console-phobic fans, that is.
I never said it should be PC exclusive.
Also, I have owned many consoles. Even before they started being called "consoles". Atari 2600, SNES, Genesis, N64, and Xbox (not the 360). I decided to sit out this round of "next-gen" consoles because I don't like where the industry is headed. Patches on consoles, micro-transactions for game content, advertising in Xbox Live, over-priced accessories, and so on. And If I abandon PC gaming, that's just one more reason for game publishers not to support it.
Is it really such a crime, to ask LucasArts to make a PC version of Force Unleashed? Is anyone asking that automatically considered some kind of console-phobe, a paraiah? If Irrational could do it for Bioshock, then LucasArts can do it too.
Sinister_Evil on 16/9/2007 at 18:05
lol imagine the "spiritual successor" to system shock 2 a console exclusive. :tsktsk: :tsktsk: