Stitch on 3/7/2009 at 01:52
Quote Posted by PigLick
I gotta go out on a nerd limb here and say that LAN's are the best and only way to play multiplayer pc games, unless you dont have any nerdy-minded mates that is. I have a group of 4 friends who get together about once a month for a LAN bash and bbq, we were kinda looking forward to SC2. Oh well it always ends up with people running around with underpants on their head, and then someone playing the same fucking dream theatre song adozen times in a row until I fucking threaten to piss on his speakers shut that damn shit up already
^^^see, I'd go to
that LAN party.
Yakoob on 3/7/2009 at 06:15
If they're releasing different SC2 versions for each race, I'm just gonna postpone the first rush and wait for the pikachu edition.
Eldron on 3/7/2009 at 09:39
I for one would enjoy a way longer storyline this time around, even though it means I have to buy the continuations
it's no longer a 10 mission terrain campaign anymore, and there is way more content between missions, the old starcraft never had that kind of content.
additionally: its hard to find any expansion with higher productionvalues than those that blizzard have released.
EvaUnit02 on 17/8/2009 at 13:13
(
http://www.kotaku.com.au/2009/08/starcraft-ii-lan-petition-hits-100k/) Starcraft 2 LAN petition hits 100,000 signatures.
It will probably be entirely vain, but at least a proportion of the fans care and are trying. Blizzard are such arseholes over this, but here's hoping that the game delay to improve Bnet 2.0 has something to do with this issue.
EvaUnit02 on 24/8/2009 at 16:43
Well we can now put this shit to bed, I'm glad that they came to their senses.
Quote:
At today's StarCraft II Battle.Net discussion panel we learned some interesting new factoids about the online multiplayer service - key ones being that the game will have a semi-LAN mode where only the host needs an internet connection, and that in future (after launch) Blizzard will be adding an SC2 Marketplace where the community can sell their maps and mods and take a share of revenue.
...
[10:41] Players can play as 'guest' in offline modes for SC2... so only one machine would need to be connected to the net to auth and start a LAN game, the rest could connect to the server without an internet connection.
(
http://www.gameplanet.co.nz/blizzcon/pc/games/153887.StarCraft-II-Wings-of-Liberty/features/133720.20090822.BlizzCon-StarCraft-II-Battle.Net-panel/)
Xenith on 24/8/2009 at 16:52
I'm still curious as to why the heck they went for this and not the classic way. Oh well.
Ostriig on 24/8/2009 at 17:13
Probably as an extra hurdle against piracy. That host needing an internet connection will probably be for authenticating the hosted game with Battle.net. As well as, like I (
http://www.ttlg.com/forums/showthread.php?p=1879163#post1879163) said before, helping (even just a little bit) to further the playerbase's exposure to Blizzard's online services, which that SC2 Marketplace thing feeds into wonderfully.
Koki on 24/8/2009 at 17:36
Quote Posted by Xenith
I'm still curious as to why the heck they went for this and not the classic way. Oh well.
Certainly not because Battle.net 2 will be like Steam and XBox Live combined.
Kuuso on 24/8/2009 at 18:57
Quote Posted by PigLick
I gotta go out on a nerd limb here and say that LAN's are the best and only way to play multiplayer pc games, unless you dont have any nerdy-minded mates that is. I have a group of 4 friends who get together about once a month for a LAN bash and bbq, we were kinda looking forward to SC2. Oh well it always ends up with people running around with underpants on their head, and then someone playing the same fucking dream theatre song adozen times in a row until I fucking threaten to piss on his speakers shut that damn shit up already
The last lan-party I was in we all got trapped naked outside, when the sauna door slam shut. We made a naked human pyramid to get one of us up to an open window.
FUCK BLIZZARD, IF THEY'RE GONNA TAKE THAT FROM US!!11
Koki on 25/8/2009 at 05:49
Sauna on a LAN-party.