jtr7 on 8/1/2011 at 22:43
Why is that negative? It was based on the older titles' use of sound anyway, and because of that, it was different enough from the rest of gaming in Thief's special way, to earn an award, while leaning toward a cinematic score like everyone else.
SubJeff on 8/1/2011 at 23:20
It's negative because it reminds us that even if they are committed to good sound that is no guarantee the game will be good and Thief 3 is a case in point.
jtr7 on 8/1/2011 at 23:38
Heh. I'm too used to Beleg defending TDS, and we've quite covered what we hope to hear and what would be unacceptable, so your point didn't occur to me. Yeah, it's the given fear we have anyway. TDS had too much Alex Brandon, Mark Lampert, and Todd Simmons, and no Kemal Amarasingham or Ramin Djawadi, who were key. Eric Brosius was contracted-out from Harmonix and had come to believe the soundtrack should be felt rather than heard, as with cinema, ignoring how Thief and System Shock are celebrated without that sensibility, and well-appreciated for qualities that stand out, not hide.
Bakerman on 9/1/2011 at 03:33
Quote Posted by Subjective Effect
It's negative because it reminds us that even if they are committed to good sound that is no guarantee the game will be good and Thief 3 is a case in point.
But wait, just because the game won an award for sound, doesn't mean the team thought that their sound design was awesome, revolutionary, and Thief. It means other people heard it and thought 'well, that's better than anything else out there this year'.
Of course, if the team did say they were really committed to their sound design, then I take it back.
SubJeff on 9/1/2011 at 10:14
Ha ha, you're quite right.
I've got my fingers crossed and I'm hopeful. Manly because the Deus Ex:HR videos/trailers look like they've got Deus Ex 1 down. On that basis I'm hoping they same thing will be true of Thief.
Beleg Cúthalion on 9/1/2011 at 10:38
Oh I just threw it in for info... I don't even remember the exact thing. But thanks to a new audio card and EAX 4 I'll be able to check TDS in 5.1 with multiple EAX effect layers (well...two if I'm not mistaken).
Looking forward to CRAMPS.
Pyrian on 11/1/2011 at 23:34
Hmm. Personally recall the sound of the Cradle as being creepy as hell.
jtr7 on 12/1/2011 at 01:32
Yes. The Cradle. Always with The Cradle. Not the rest of the game--well...this'n and that'n, too. One or two isn't enough. ;)
It followed the cinematic formula, of whispers, back-masking, crackles, atonal strings, etc., so it was a sure win.
In other news, here's a GDC homepage banner fail:
Inline Image:
http://i70.photobucket.com/albums/i106/jtr7/GDC2011FAIL.jpg
Boxsmith on 12/1/2011 at 05:52
What's this? Positive reactions?
It's good to see we're not all a bunch of reactionary pessimistic fucks after all. :D
EDIT: holycrap jtr7, is that a small screenshot I see?
jtr7 on 12/1/2011 at 06:13
It's a small piece of a screenshot, heh T3 concept art.
Yeah, we're fine when people aren't blowing smoke and hype or making promises we find they didn't keep, etc. Paul hasn't made claims we can pop holes in yet, and we're happy SOMEone's talked with us.