Renzatic on 13/2/2016 at 02:46
I'm uploading a video of Ethan Carter being played on a Steam Controller. Don't know what good it'll do exactly, other than showing that it's much more mouselike, and that I'm still occasionally spastic with it.
Also, it's a celebration of me finally figuring out how Nvidia Shadowplay works.
Quote Posted by Yakoob
this. Always wait for 2nd generation... unless you're rich
Comeon. I got it for $38 with the XCOM 2 deal. That's not much. Barely more than what you'd get for a trip to the plasma clinic.
edit: okay, here it is. I should've started recording this while I was ingame, instead of during the splash screens, and it's not all that exciting, but I also don't remember asking your opinion, so shuddup. :mad:
[video=youtube;6t5dvgJ6wGQ]https://www.youtube.com/watch?v=6t5dvgJ6wGQ[/video]
Renzatic on 13/2/2016 at 06:32
Think I'm finally starting to get the hang of this...
[video=youtube;wn2CAl9PpCo]https://www.youtube.com/watch?v=wn2CAl9PpCo[/video]
I'd say in about a week, this thing'll be second nature to me. I still have the bad habit of reaching for buttons that aren't located where they usually are.
henke on 13/2/2016 at 09:41
Looks pretty smooth! And it's making me want to replay Dishonored. I was a bit lukewarm on that one first time around and I feel I should give it a second chance.
twisty on 13/2/2016 at 12:05
So does this controller work out of the box with most games without having to tweak the configuration? While I have also owned a variety of consoles over the years, up until a couple of years ago I had a long hiatus without any controller other than kb+m. Although I use one on my PC for a number of games now what initially put me off them was the amount of effort I needed to put into configuring my cheap controller; getting a decent one removed that issue.
Quote Posted by henke
Looks pretty smooth! And it's making me want to replay Dishonored. I was a bit lukewarm on that one first time around and I feel I should give it a second chance.
I've heard that you can remap every button to Blink so you should be fine.
Renzatic on 13/2/2016 at 17:05
Any Xinput game works with it out of the box, though you will be spending time tweaking the analog pad to taste, especially when you first get it. Every game has a slightly different feel with the pad, so you'll be playing with sensitivity and other things to get it feeling right. On top of that, the layout of the controller is so different, you'll inevitably want to repmap a few keys to the rudders or the clickpads for comfort and efficiency.
On the plus side, remapping everything is about easy as pie, and there are already tons of premade profiles you can choose from that do a good job of getting the most out of it.
To show you what it all looks like, this is how I mapped Dishonored.
(
https://dl.dropboxusercontent.com/u/3018396/Dishonored_Control1.jpg) I use the default 360 scheme, though I added jump and lean to the rudders.
(
https://dl.dropboxusercontent.com/u/3018396/Dishonored_Control2.jpg) This is the mouse scheme I've found works best for me. If I'm playing a game that requires a ton of speed, I'll set trackball friction to low. Sensitivity is almost always entirely different depending on the game, so it's always going to be tweaked no matter what.
(
https://dl.dropboxusercontent.com/u/3018396/Dishonored_Control3.jpg) And the Advanced Settings. I always set smoothing as far right as it'll go. Sometimes I'll tweak Sensitivity Vertical Scale just a tiny bit off from center.
As you can see, there's a crapton of settings you can delve into. Though I'm starting to think of this as my preferred default for any dual analog stick games.
Fafhrd on 13/2/2016 at 23:57
Quote Posted by Renzatic
I'd say in about a week, this thing'll be second nature to me. I still have the bad habit of reaching for buttons that aren't located where they usually are.
It took me about a week using it with Borderlands 2 for me to really fall in love with it, but once it clicked it clicked hard. I'd done the hybrid gyro mouse thing and mapped the gyro to activate while I was aiming, and a bunch of guys came out of a door and I aimed down sights and cracked off five headshots in like a second, just turning the controller slightly. It was fantastic.
I still need to sink some serious time into practicing Mirror's Edge with it, because I've got so much ingrained m+kb muscle memory for that game that using anything else is a struggle. But I have been able to do the side-jump and turn boost maneuver with it, and it is my understanding that that is literally impossible to do with a dual analog controller.
Renzatic on 14/2/2016 at 04:17
I'd say I've just about reached the moment of clicking. I've logged a few hours into Dishonored with it (which, not so coincidentally, was the same game I used to acclimate myself to playing FPS games with a gamepad), and there came a moment when I realized that I wasn't even thinking about using it anymore. I was just playing. The weirdest thing is that the one gesture that's most alien, most exclusive to the Steam Controller, being able to quickly flick your thumb across it to do quick turnarounds, I was doing as if it wasn't no thang.
As for the gyro, I've toyed with it a bit to see what it did, but haven't really found a good reason to use it. I couldn't think of anything that'd work so much better by twisting the controller left and right.
...well, besides racing games. But I'd want to slap it to a stick attached to my desk if I'm gonna do that.
faetal on 14/2/2016 at 11:16
Probably a stupid question, but does any of the fancy stuff interfere with the more basic functions? For example, is it as good as e.g. a NES controller for doing NES stuff?
Renzatic on 14/2/2016 at 15:24
Just played Contra with it right after reading your post.
Other than the fact you don't really have a good oldschool d-pad with it, no. It's not the best in the world for the basic stuff, but it gets the job done.
Renzatic on 15/2/2016 at 01:22
Weirdly enough, it's not my thumb that gets tired. It's my index finger. Dunno why. I guess the shape of it forces me to hook my finger over the shoulder buttons in such a way that it wears it down after a couple of hours.
This is my one biggest complaint about it. The thing feels like a very solid prototype. I'd say its proof of concept is now proven. It can do a damn good job of replacing the KB/M. I'm just now in the final mission of Dishonored, and I've gotten to the point that I'm doing moves that just aren't possible to do with two analog sticks. Moves that I could only perform with a mouse.
...but damn does Valve need to work on the ergonomics of the thing. It's just a little too fat, some of the buttons a little too big, to be perfectly comfortable at all times. If the grips were a little bit thinner, and the shoulder buttons a little more trim, more like what you get with the 360 pad, it'd be the absolute perfect controller for me. I would have no complaints.
I hope they make a rev 2 of the controller. If they do, I'll be the first in line for the thing.