EvaUnit02 on 9/3/2010 at 07:55
Presumably because it would be like opening an ice cream parlour in Antarctica. Just because code is easy to port-over, doesn't mean that it would be a worthwhile expense.
The MacOS user share percentage has ballooned in recent years enough to be commercially viable. Can the same be said about Lunix? Probably not.
EDIT: That link says that Valve are porting their game engine and their game library to Mac primarily. The commercial Lunix games market for AAA blockbusters crashed and burned long ago, so there's your answer. There might be a chance if enough 3rd party developer licensees demanded that the Source engine be ported over, but I find that unlikely.
lost_soul on 9/3/2010 at 08:48
Quote Posted by EvaUnit02
There might be a chance if enough 3rd party developer licensees demanded that the Source engine be ported over, but I find that unlikely.
I think the biggest issue with the source engine in wine is wine's D3D to opengl translator. An easy solution to this would be to release the opengl renderer for source on Windows too. Then the wine users could use it and get great performance. Most Windows games that use OpenGL run extremely fast in Wine, like Doom 3.
Fragony on 9/3/2010 at 09:01
Why the trouble bootcamp works fine :erg:
EvaUnit02 on 9/3/2010 at 09:13
Because Macs generally aren't aimed at enthusiast consumers who'd have the know how and/or desire to repartition their HDDs and install Windows. Creative types, clueless hipsters and someone's tech illiterate mum have the largest mindshare.
Ulukai on 9/3/2010 at 09:21
A Mac is a Mac. It has a standard OS. There's so many flavours of linux it would be a support nightmare, especially if it's running through WINE jiggery-pokery.
I'm sure valve can't wait to have more punters going, "wah, wah, it doesn't work! Give me my money back!" and then slating the company.
The fractionally larger user base doesn't make financial sense for the potential shit storm it could provoke from the fanatics and the cost of implementing support for such a fragmented platform.
Linux is for being angry at the Man and writing shell scripts in VI. You can't then expect to eat his cake.
Jason Moyer on 9/3/2010 at 14:29
If you develop something so it depends on common libraries it shouldn't matter which flavor you're running. Or which flavor of intel-unix for that matter.
Volitions Advocate on 9/3/2010 at 14:41
Quote Posted by EvaUnit02
Because Macs generally aren't aimed at enthusiast consumers who'd have the know how and/or desire to repartition their HDDs and install Windows. Creative types, clueless hipsters and someone's tech illiterate mum have the largest mindshare.
I'm in a digital audio program at my university and 98% of the people I go to school with are mac users and give me a lot of flak for using windows. But computer scientists they ain't. And everybody I know that uses a mac. uses a ps3 or an xbox for gaming, if they game at all.
I like the precedent this sets though, cross platform support etc. If I ever get macbook I can play HL on it, nice. (but I don't think i'll ever get a macbook unless they come down in price... a LOT)
2nded on letting windows users have openGL.
Quote:
Linux is for being angry at the Man and writing shell scripts in VI. You can't then expect to eat his cake.
vi? emacs you moron :mad: :joke:
mothra on 9/3/2010 at 14:53
Quote Posted by Ulukai
A Mac is a Mac. It has a standard OS. There's so many flavours of linux it would be a support nightmare, especially if it's running through WINE jiggery-pokery.
I'm sure valve can't wait to have more punters going, "wah, wah, it doesn't work! Give me my money back!" and then slating the company.
The fractionally larger user base doesn't make financial sense for the potential shit storm it could provoke from the fanatics and the cost of implementing support for such a fragmented platform.
Linux is for being angry at the Man and writing shell scripts in VI. You can't then expect to eat his cake.
flavors of unix have nothing to do with how to code/package the binaries. openGL and you are game for any linux platform. oc if gaming would be more important on linux somebody would pick it up sooner or later and do a Live-service or standardization menue for them. that's the beauty of linux, ppl genuinely want to improve/write good code, not just what their boss told them to do. Ubuntu already gives you online sync space for free, it could feature cloud gaming from the get-go. well, i don't see MACs getting any more important and having a huge player base but then again, maybe if APPLE/Steve Jobs themselves tell them it's cool they'll do it.
Enchantermon on 9/3/2010 at 16:28
Quote Posted by Volitions Advocate
(but I don't think i'll ever get a macbook unless they come down in price... a LOT)
Seconded. I want to get a Mac (probably will go for an iMac, though) in order to learn the system just so I have the knowledge, but they're
way too expensive.
Quote Posted by Volitions Advocate
vi? emacs you moron :mad: :joke:
Vi is just...wrong. I never could get the hang of it; it was so freaking confusing (though that might be because I'm used to DOS's edit).