Cardia on 13/6/2015 at 17:17
i have this watertalisman which is actually a bronzgear obj, and a create traps contains it, 3 other talisman are connected to a require all trap, and this require all trap is connected to the createtrap, the Watertalisman is linked to a trapdoor with a cd. But problem is that sometimes when players grab the 3 talismans the create trap doesn't work and the trapdoor gets opened, also the watertalisman appears in the place where i placed it in dromed. Most of the times it works and the watertalisman appears accessible for players to frob it but sometimes it doesn't, what's causing this bug, anyone knows?
darthsLair on 13/6/2015 at 19:23
Quote Posted by cardia1
i have this watertalisman which is actually a bronzgear obj, and a create traps contains it, 3 other talisman are connected to a require all trap, and this require all trap is connected to the createtrap, the Watertalisman is linked to a trapdoor with a cd. But problem is that sometimes when players grab the 3 talismans the create trap doesn't work and the trapdoor gets opened, also the watertalisman appears in the place where i placed it in dromed. Most of the times it works and the watertalisman appears accessible for players to frob it but sometimes it doesn't, what's causing this bug, anyone knows?
Hi Pedro, I don't know what is causing the problem, unless your water talisman has a talisman script on it.
This is how I would rig it up:
1. bronzgear (if not a key, then recreate under decorative.) script:TrigContained
2. 3 Talismans (if not a key, then recreate under decorative.) Script:TrigContained
3. 3 Talismans cd linked to requireall trap. requirealltrap cd linked to trap door.
Cardia on 13/6/2015 at 21:38
Thank you Rod, i think i will create a new watertalisman from a real Watertalisman object, and add the script Trigcontained.