henke on 29/10/2011 at 17:42
A sequel to Strike Suit Minus One? Finally! :D
Koki on 29/10/2011 at 20:53
1. Is it made by japs
2. How would that even work? Space is not exactly the most exciting place to fight in. I'll wait for a gameplay vid(assuming the answer to #1 is "no")
Renzatic on 30/10/2011 at 01:09
Quote Posted by Koki
2. How would that even work? Space is not exactly the most exciting place to fight in. I'll wait for a gameplay vid(assuming the answer to #1 is "no")
Have you not played Freespace?
PigLick on 30/10/2011 at 01:24
or even Shattered Horizons?
Jason Moyer on 30/10/2011 at 01:35
In space, no one can hear Koki post.
catbarf on 30/10/2011 at 02:15
Quote Posted by Koki
Space is not exactly the most exciting place to fight in.
Freespace, Wing Commander, Freelancer, Starlancer, Tachyon, Independence War, Starshatter, X-Wing vs TIE Fighter, the X series, Privateer, are you kidding?
Koki on 30/10/2011 at 06:41
Yes, there have been games about space fighting before. Thanks to all for reminding us.
Now are any of them something else than rotate towards enemy and fire?
Sulphur on 30/10/2011 at 07:07
Gee, Koki. I don't know, you could slide towards the enemy and fire, or you could ram into the enemy if your front shields have power diverted to them, or you could call your wingmen for an assist, or you could, yes, rotate towards your enemy and fire. You know, similar to how you play most first person shooters, but with both the X and Y axes used equally?
And of course, there's the economy angle as in Privateer and X3 and Eve, but that just isn't exciting because it's, well, buying and trading. Like in RPGs and shit.
You aren't even trying these days.
Phatose on 30/10/2011 at 07:28
What's the point of having a man shaped spaceship?