Xorak on 1/8/2015 at 00:14
Can't say it will be done in time, but mine is a horror mission set in an old toy shop and funhouse. The owner of the place preferred using real corpses to pump up the atmosphere of the funhouse and make it more authentic. Until things started to go to hell, that is. It's tentatively titled, 'Quiet if the Corpse is Crawling.'
Squadarofl on 1/8/2015 at 00:26
Skacky, Firemage and I are doing a mix between a snowy city mission, maintenance tunnels and a brothel (which will be set in a familiar location :D)
Except Skacky's scenery erotica, rope arrows galore, Firemage's dromed wizardry and dark gloomy TDP ambiance. :sly:
Brethen -> I hope they won't be filled with hard riddle like in Bad Hangover! Oh god the headhaches.. :cheeky:
Xorak -> Sound interesting! You certainly know how to make strange stories.
Remind me of a very creepy manga by Shintaro Kago called "Harem End" - read one day it if you can, I'm sure you'll find good inspiration!
Yandros on 1/8/2015 at 01:40
Tannar, Random_Taffer and I are doing a traditional
(https://en.wikipedia.org/wiki/Film_noir) film noir mission (actually a mini-campaign of 3 missions, one per night of the story) set in an alternate 1940's universe. Very much in the style of
(http://www.imdb.com/title/tt0038355/) The Big Sleep, and the player character will of course not be Garrett. I've asked Gumdrop if we can title it
Thief Noir II, as it's based on an abandoned noir mission by him which I believe was going to be the sequel anyway (no response as of yet).
Xorak on 1/8/2015 at 03:17
Quote Posted by Squadarofl
Xorak -> Sound interesting! You certainly know how to make strange stories.
Remind me of a very creepy manga by Shintaro Kago called "Harem End" - read one day it if you can, I'm sure you'll find good inspiration!
Maybe I'll check it out. I think I have some neat ideas, but I'm always looking for a little more. I first got the mission idea from a creepy song, but I can't post it because it will be in the mission. :ebil:
Cavalorn on 3/8/2015 at 13:55
My mission will consists of a necromancer's tower and a little area surrounding it. (Hint: if my username sounds familiar to you, and you've played the second part of a particular RPG game, then you might know what to expect. :cheeky:)
Unfortunately I am not gonna be finished by Sept. I'm going back to the States next week, and my weeks are/will be quite hectic. I'll finish it soon nonetheless.
skacky on 5/8/2015 at 00:54
Firemage, Squadarofl and I are well on track with our mission. We have reached an important milestone today. Pretty confident it will be ready for early September.
SneakyGuy101 on 15/8/2015 at 21:44
I think now I have a very good idea on what my mission will be like. I'm pulling something similar to my 10 rooms contest mission but it'll be bigger than just 10 rooms because I have more time on my hands since it's still summer vacation for me until the second week of September. It'll be a mansion/estate mission with a little bit of a undead theme in it :sly:
skacky on 16/8/2015 at 02:55
A little heads up.
We had to split our absolutely massive mission into two because we reached the cell limits (read: we sent the limit to outer space). That leaves us with two missions instead of one, both being quite large and quite different from one another in terms of places to visit. We ran into all kinds of problems it's a miracle the thing is still on track, but it's coming.
DrK on 16/8/2015 at 07:18
Quote Posted by skacky
We ran into all kinds of problems it's a miracle the thing is still on track, but it's coming.
Nice, I guess you found a way to solve the cells problem then.