caqo on 3/12/2023 at 05:15
Is it possible to add HDR support for thief series games, or at least thief 1 and 2. I can imagine that this will improve the user experience a lot.
Any thoughts?
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morgan on 4/12/2023 at 14:02
I think Tfix fixes that problem after installing it for Thief Gold i got an enhanced bat file in the Thief Gold folder to start Thief Gold in HDR and Tfix 2 for Thief 2 The Metal Age includes an option when you configure it to select HDR support (could be wrong but thats what i get after installing installing Tfix and Tfix 2)
Kerrle on 4/12/2023 at 14:26
The NewDark engine could add support, but it would have to be done there.
It already has an option for using enhanced color depth for some parts of the rendering internally, but not 10-bit output.
You'd probably also want to add settings to control brightness of the HUD and menus/readables independently.
Skol on 4/12/2023 at 16:30
There is support, kind-of-but-not-really, with New Dark. In Thief's main directory, edit cam_ext.cfg. These lines:
Code:
; enable 16-bit floating point render buffer (for improved rendering and postprocessing quality, at the
; expense of video memory and performance, note that it doesn't enable actual HDR rendering)
;d3d_disp_enable_hdr
; enable 32-bit floating point render buffer (if you don't know what else to do with your memory and GPU time)
; NOTE: some driver version(s) may have a bug where running 32-bit FP also requires multisampling to be enabled
; or things can break (like a black screen)
;d3d_disp_enable_hdr 32
Remove the semicolon on the third or last line.
Pixel values are clamped by the time you can do anything to them, so it's not really HDR. Maaaybe the bloom implementation does something with it, but A) I doubt it, and B) the bloom implementation ain't great anyway.
EDIT: cam_ext, not cam_mod
morgan on 4/12/2023 at 21:01
Thanks for that skol tried it and must say it looks better :D
Kerrle on 5/12/2023 at 16:54
Quote Posted by Skol
Pixel values are clamped by the time you can do anything to them, so it's not really HDR. Maaaybe the bloom implementation does something with it, but A) I doubt it, and B) the bloom implementation ain't great anyway.
Yes, this is what I was referring to. It's not HDR, essentially just the first step needed for it. Without 10-bit output you're not seeing HDR.
And I have a QD-OLED, so I'd love to see it.
Twist on 5/12/2023 at 17:10
Kerrle, have you tried Special K?
(
https://wiki.special-k.info/en/HDR/Retrofit) HDR Retrofit
Skip down to the section with the heading, "HDR Retrofit for DirectX 9 games"
I don't yet have an HDR monitor so I can't test it, but I've been looking at a QD-OLED with HDR, and I'm salivating at the possibility one of these methods might work for NewDark Thief.
Kerrle on 5/12/2023 at 21:55
I have not, but I can take a look. I'm traveling today, but I'll see how it works when I'm back at that computer.
caqo on 6/12/2023 at 04:46
Quote Posted by Skol
There is support, kind-of-but-not-really, with New Dark. In Thief's main directory, edit cam_mod.cfg. These lines:
Strange, I don't have that file (cam_mod.cfg), in any of the thief games (Gold and 2). I have cam_mod.ini, but it doesn't look like the right one.
morgan on 6/12/2023 at 11:43
look in cam_ext.cfg thats where you want to put those lines but i would forget about that if you want real hdr i've just tried Special K as posted by Twist and it really works :D it's not that hard to set up but make sure you read the section with the heading, "HDR Retrofit for DirectX 9 games" i'm now replaying Thief 1 and 2 and they look great :cheeky: