T1 FM Brainchild by Sperry - 18-06-2002. - by Sperry
Christine on 19/6/2002 at 05:24
Quote:
Originally posted by fornever Okay, I'm still stuck in the long tunnel that heads towards the pit:
[SPOILER]There is a room nearby the generator, the ground is uneven. In this room is a ladder, which is very hard to see, go up and you will find a death Zombie, and a key beside. The Key open the door in the room with the bones.[/SPOILER] I hope it helpes you.:thumb:
I like this mission, it's no usual Thief-mission, more like System Shock or Half-Life. But it's to dark. I'm stucked in the room with the guards, and will try it later again...:)
deadman on 19/6/2002 at 06:07
Quote:
Originally posted by Christine I'm stucked in the room with the guards, and will try it later again...:) Read
Sperry's hint in response to my post =P
deadman.
EDIT: I keep hearing about this so-called "
System Shock" game. Never played it. Maybe I should give it a go.................................... Nah!
Inline Image:
http://www.plauder-smilies.de/elaine.gif
fornever on 19/6/2002 at 16:56
Thanks Christine... I had actually been in that room looking for ladders and stuff before, but it was so dark I would never have known there was a ladder there if you hadn't told me... So I made it a bit further...then got lost/stuck/whatever and gave up again due to eye strain..heh
Sperry, if you ever decide to update this mission or release a new one along the same lines, I really think that using those "motion sensor lights" from The Lost City to make it a fairly well-lit mission would maintain the vibe of the mission (you'd still have darkness all around in the distance..and the lights coming on and making that sound would actually work well with the whole sci-fi thing you have going on) while making it A LOT less frustrating.. I'm actually about ready to give up just because the darkness is annoying the hell out of me and really straining my eyes....
Oh, and is there any particular story to this mission? Is the goal just to get to the end?? Just curious since we all just sort of started out blindly without a readme or any goals or info as far as I can tell....
deadman on 19/6/2002 at 18:05
Quote:
Originally posted by fornever Sperry, if you ever decide to update this mission or release a new one along the same lines, I really think that using those "motion sensor lights" from The Lost City to make it a fairly well-lit mission would maintain the vibe of the mission (you'd still have darkness all around in the distance..and the lights coming on and making that sound would actually work well with the whole sci-fi thing you have going on) while making it A LOT less frustrating.. I'm actually about ready to give up just because the darkness is annoying the hell out of me and really straining my eyes....
Oh, and is there any particular story to this mission? Is the goal just to get to the end?? Just curious since we all just sort of started out blindly without a readme or any goals or info as far as I can tell.... The complete void of light in certain (well, most) spots hasn't really affected my eyes in a negative way. Dunno.. Mabe it's just my video card (nvidia tnt2) or how I play
Thief (in total darkness, preferrebly after the sun has set so as to avoid glare, although I have window blinds in the room). Either way, sometimes it can get a big tricky with the above reality (the rooms with the spiders, a few other spots), but for the most part I'm ok with absolutely black patches. I think it would be potentially neat to use motion sensor lights as you mentioned, but it might ruin part of the atmosphere of it (i.e. it's supposed to be scary, mysterious and hard to see.. you know, when you're immersed in total darkness every little thing could scare you cos you don't know what it is).. If it causes eyestrain I think one just has to cope with it. Or perhaps your gamma setting is messed up? Too bad there aren't flares to be found :p
As for the goal, I believe it is to escape from this place, wherever and whatever it may be. Upon re-examination it actually reminds me of
The Matrix when they show those giant plants where humans are 'grown' to produce energy for the evil AI .. It looks as though
Garrett, by some technical malfunction, has found his way outside the tank that created him (or he was floating lifeless in) and now is just wandering around, wondering who he is, where the hell he is, and how to get out. It might explain some of the questions we have.. Plus, look at all those other tanks.. More things like
Garrett.. Perhaps some weird genetic experiment or secret operation to create an army of clones (seen
Star Wars too many times!). Too bad we can't see in any of the other "bacta" ( :cheeky: ) tanks; it would look neat to look at all those
Garrett's. Honestly though, these are just guesses, and I'm sure I'm far from close. One other neat thing I've noticed: [SPOILER]remember when you fall in that tunnel (and walking on a non-metallic surface for the first time) and can continue walking until you see a hole in which you can fall to your death? Carefully look at those other openings.. That part
really reminds me of
The Matrix.. You know, when
Neo is sucked throught that tube and falls in that pool and rescued by the "claws of life" operated by
Morpheus and crew? Kind of seems like that. Basically where all the junk ends up, right at the bottom..[/SPOILER] .. Hmm, my imagination runs off too much. Sorry bout that ;)
deadman.
Lobster on 20/6/2002 at 19:06
Well, I downoaded it but everytime I open up darkloader an erroe message comes up saying that it's an "invalid Zip archive".
Anyone have any idea what that means? I have the same problem with Spider Caves, I'd really like to play both of them but neither one works.
epithumia on 20/6/2002 at 20:33
You have a corrupt download. If you got the files from my site, I can guarantee that all of the zipfiles are clean on my end, so any corruption happened as part of the transfer. You will need to download the files again, but because of transparent web caches that may lie between my site and your machine, there's no guarantee that you'll actually get a clean copy.
x94 on 20/6/2002 at 22:40
I've gotten stuck here :
[SPOILER]The nest of spiders near the resevoir...have I hit a dead end, or is there something I missed?
And is there a fire arrow for the Sunburst Device? I can't have a party without firecrackers!:ebil:[/SPOILER]
Sperry on 21/6/2002 at 06:11
[SPOILER]you're near a reservoire? I'm not exactly sure of where you are. If you have the explosives I'm assuming you made into the cave area. There's only one way out of those caves: up. Find a way to climb out.[/SPOILER]
peterjamesbond on 21/6/2002 at 10:28
i'm where x94 is
Quote:
whit the spiders in the shadows, but haven't seen the sunburst device. where is it? did i miss a key somewhere which opens another of the 3 metal doors? i've only opened the one on the right.
peterjamesbond on 21/6/2002 at 10:30
damn. wrong button.