T1 FM: Gold in Fort Knocks Nov. 27/06 - by lemniscate
Nightwalker on 29/11/2006 at 19:51
Have you been in the Barracks yet? It's off of the Vault room. The Engineering room door is in the Barracks and the keys to it are found there as well.
The medal is on display in the room at the bottom of the Tower 1 elevator.
Preno on 29/11/2006 at 21:02
The mission didn't finish for me, either (on Expert). Still, it was fun to get back to TDP for a while. It was a bit too easy, though, what with the dozens of arrows and flashbombs available.
For those who find it too dark, you can relight the torches using fire arrows (which you should have plenty of).
Oh, and the dagger was neat.
Nightwalker on 29/11/2006 at 22:53
Are the people who can't get it to finish playing with TG or with DP? I don't know if that could make a difference or not. I use TG.
LeBaron on 30/11/2006 at 01:14
Thank you for the help. I finally finished. This mission is fun, especially herding the zombies around while stealing goodies. I liked having that haunt trapped below and lobbing flash bombs on it, too. The one thing I would change is exchanging all the unneeded firepower and rope arrows for a handful of flares.
shadows on 30/11/2006 at 02:10
Quote Posted by Nightwalker
Are the people who can't get it to finish playing with TG or with DP? I don't know if that could make a difference or not. I use TG.
Thief Gold of course. ;) :cheeky:
One of the objectives is to not kill any novices, but the mage accidently killed them for me. Of course the objective didn't fail since i didn't kill them, could this make the mission not finish?
Zontik on 30/11/2006 at 13:28
I used Thief Gold playing on Expert. Mission finished correctly. I had some crashes during the play, but it's because of my weak system (overheating etc.).
clearing on 3/12/2006 at 11:15
Very strange :weird: I used Thief Gold (also on Expert). I have all objectives. Mission not finished :nono: Objective - "find a Way back to the City via the Old Mines (Return to the city)" not work.
Bulgarian_Taffer on 3/12/2006 at 11:22
Thief 1- Still alive? I'm still thinking of designing oof a Thief 1 mission. I've even started one... but don't know where it is.
Sluggs on 4/12/2006 at 06:19
This mission was fun, and at the same time, rather annyoing, (due to the massive amounts of lockpicking!) :p I felt like strangling the author! That, was NOT fun! :grr:
My other gripe is with the lighting. It's just too damn dark in some places!!!
I found a key with no name on a Guard in the Vault, IIRC. I couldn't think where I might have used that. Talking about keys, I had quite a collection of them. So many in fact, I threw them away after using them. Keys scattered all over the place there was! I suppose it makes a change from poo!
Thanks for the mission. :thumb: I don't usually play T:DP/Gold FMs anymore, but I was a bit bored, so I installed TG and played this mission.
Final Stats:
Difficulty = Normal
Total Time = 1 hour, 0 Minutes, 12 Seconds
Total Loot = 8417 out of 8767
PS. Love where you cunningly stuck that dagger! :sly:
tafferjim on 17/12/2006 at 17:09
I can't even get started in this game. I have the first guard ko'd and the only other direction I can go is through the gate. None of the doors work for me in that first area, are they supposed to? Do I need special scripts?