ValmontPhl on 10/2/2013 at 16:15
so this was a strange experience... doing things around the apartment with random vids playing when suddenly i hear a familiar door open. Amongst the dialog i'd been tuning out I heard DOORM1O.WAV from t1/res/Sfx.crf
apparently things thief are wired into me - disturbing enough - but more surprising is what was on:
Battlestar Galactica webisode "The Resistance part 1/10"
about 1:15 into it Col Tigh opens a footlocker full of weapons and you can hear it. I wonder if there are legal issues here but at the very least it was a strange thing i thought some of you would want to check out.
voodoo47 on 10/2/2013 at 16:17
welcome to the internet - a place where virtually everything is a copy of something in one way or another.
Goldmoon Dawn on 10/2/2013 at 16:51
Also, a lot of these items are for sale as stock. I mean, dig through the sound files from Might and Magic VI: The Mandate Of Heaven (which was released a short half year before 'ol Darky), and compare them to the sound files from Dark Project. You will find many a file that was "shared" between the games. :sly:
Renault on 10/2/2013 at 17:25
Yes, this happens all the time - I'll be watching a show or movie and I'll hear a sound from a game or another movie, it's very common.
Seems like I hear the shooting sound of the (
http://www.youtube.com/watch?v=agmEWaxuhCE) final boss in Doom2 on almost a weekly basis in a movie trailer or an explosion or something else.
R Soul on 10/2/2013 at 20:16
In Hot Fuzz there's a scene where Nicholas Angel gulps a glass of wine, and we hear the 'Garrett drinks a potion' sound.
'Squeaking metal' is another one of the Thief sounds. I can't recall hearing it in the original games, but I did hear it in a windmill in Calendra's Legacy. I've heard that sound in lots of other things too.
jtr7 on 10/2/2013 at 20:53
I hear stock sound effects tucked in more shows and movies than not. I sent off for professional sampler CDs back in the 90s, and hear many of the free samples just from those companies in use today. Just last night I watched the fourth episode of Continuum and heard a scream so reused for over 20 years that I'm sick of it, and it's not the Wilhelm scream, which I still find amusing. This topic comes up once in awhile. The second to last time we talked about it, Heroes was on the air, and that scream was used for the cheerleader in a climactic scene. The last time we talked about it, the first trailer for Tim Burton's Alice in Wonderland was being shown, and when the Queen of Hearts opens a set of wooden double doors and steps through toward the camera, the door handle sound was one shared with Thief we are very familiar with.
Azaran on 11/2/2013 at 01:40
What always surprised me is why companies tend to just use stock sound effects when it's so easy to make their own? It's like that (
http://www.youtube.com/watch?v=NR83G9KgF8c) scream your keep hearing in horror movies, which has been used like 20.000 times, when you could just have the actress in the movie scream - instead you resort to an old sound effect. What gives?
Reliance on 11/2/2013 at 01:58
Quote Posted by Abysmal
someone's not familiar with stock sound effects
This. The opening cut-scene zombie dogs in Resident Evil 1 use the same sound effects as the dragons/dragon roost from warcraft II. It's a lot more common than you think; it would be a PAIN IN THE ASS if a developer had to record every piece of audio for a game/movie etc.
Risquit on 14/2/2013 at 05:22
^
Pricey