T2 Báthory - I. Elizabeth Bathory v.2a (10 10 2007) - by Sensut
theImmortalThief on 7/12/2007 at 11:24
I can't believe I'm the first one with this problem! :o
[SPOILER]I can't get into the basement! I can see it through the windows on the street but I can't find a way in! I have the Sewer lid key.[/SPOILER]
Immortal :)
Edit: Found the way. Boy that was easy. :p For anyone else who might be stuck here: the basement entrance is through one of the windows. Use the crowbar on it.
jericho on 8/12/2007 at 00:35
It's a %^&$%%& excellent FM! But Im stuck. I entered the castle, but now I cant progress. I run around, there are doors to the actress house, but it's locked. Other doors are locked as well. What now?
metal dawn on 8/12/2007 at 02:56
Quote Posted by jericho
It's a %^&$%%& excellent FM! But Im stuck. I entered the castle, but now I cant progress. I run around, there are doors to the actress house, but it's locked. Other doors are locked as well. What now?
Go to up the stairs near the power and face the small set of windows. Shoot a rope arrow into the wooden peg above the window. Climb up the rope, pick open the windows. Go through this building (the Gendarmerie) and find another set of windows (don't forget to look inside the Captain's office). Pick open these windows and slip onto the ledge outside. Head over to the ladder in the distance and scale to reach the loft of Marta's house.
jericho on 8/12/2007 at 08:54
OK, I found the enterance to Martha's house throu windows. And by now I've accomplished the mission. It ended rather unexpectedly, so now I can't wait for chapter 2.
Quote Posted by Sluggs
Well, isn't this a damn fine FM? :D Great job, Sensut! :thumb: :thumb: :thumb:
heh Damn it's good! :ebil: It's got everything a taffer needs. It's got very good architecture (I'd say not a blowing one, but very good). It's got an excellent (and I mean excellent) storyline, not only intriguing and interesting, but also very well "served", tension cumulates, you can feel this sweet-evil mystery in the air. It's got a bunch of new objects, so it's not boring to see the default T2 objects in yet another FM (custom stuff is a refreshing enrichment).
Great job indeed! :thumb: :cheeky: :cool:
Dussander on 8/12/2007 at 18:09
The actress didn't die!
metal dawn on 8/12/2007 at 22:32
Quote Posted by Dussander
The actress didn't die!
Huh?
Technically Marta is never alive at all (she's a corpse, opening the attic doors triggers a sound file). So I wouldn't know how this happened.
jericho on 8/12/2007 at 23:53
Martha and Elvis are still alive! :joke:
Dussander on 9/12/2007 at 21:08
She gets replaced by a corpse, but she's still on the rooftops standing around looking pretty.
jericho on 9/12/2007 at 23:03
She is in the blue room, looking pretty :cheeky:
Anand1974 on 11/12/2007 at 00:17
Okay...after 2 hrs of teeth-gnashing frustration (and cussing Sensut for his "blatantly sadistic" intent to place keys in weird places and guards in very compromising situations :D), [SPOILER] I am in the castle through the hole covered by the bush and once inside, I picked up a plaque from a statue and I thought I heard the haunt walking (due to the chains rattling), but not anymore :confused:. Should I still be wary of him? [/SPOILER]
How do I progress after this? Please help
>>>UPDATE>>> Never mind, I figured the rest and finished the mission :)