lordhern on 16/11/2021 at 06:19
@downwinder: check your PM's
Galaer on 16/11/2021 at 07:24
Quote Posted by lordhern
you can carry Piran's body just fine over the glass as long as you are crouched and stay close to the walls.
just dont drop his body when on the glass - you will stand when you unload him.I don't get it how crouching would help. When lying on glass it would be possible to distribute weight evenly, but crouching is heaving weight in one spot just like standing. That's why I would never think about this solution.
downwinder on 16/11/2021 at 08:35
ty lordhern,got it,mission 1 complete 10170/10795,2/5 secrets found one in room 12 in hotel and one in bank i think,where are other 3,might be able to perfect loot with the 3 missing :)
love the art in mission 1 a lot,only time i got any lag is if i look directly at the fog in open area's,over all love the story so far,on to mission 2 now :)
A.Stahl on 16/11/2021 at 11:06
Quote Posted by Galaer
That's why I would never think about this solution.
Physics-shmysics. Did you know that Garrett can fall from a very big height with something in his hands and if he would throw that something at a few meters altitude, he will land with no damage? Baron postulates his own physics in the City!
frobbin hood on 16/11/2021 at 11:44
Been exploring in Mission 2, but I've got a little stuck.
I still need to
1. Get the urn. Should I have read something on how to do it? I guess the Holy hammer plays a part.
2. Find the killer. I've been to his apartment, but seem to be the only one who can't find his secret room
3. I have both keys and went back to the bank via the top window, but the room is now empty. guess I need to get down to the window I opened in M1. But how?
Jumping across that glass walkway was tough and I notice there is now a chimney missing from the house with the pointy roof where you come off the metal pipes leading from the smashed balcony. Why is that?
Sagittal on 16/11/2021 at 12:24
Quote Posted by frobbin hood
Been exploring in Mission 2, but I've got a little stuck.
I still need to
1. Get the urn. Should I have read something on how to do it? I guess the
Holy hammer plays a part.
2. Find the killer. I've been to his apartment, but seem to be the only one who can't find
his secret room3. I have both keys and went back to the bank via
the top window, but the room is now empty. guess I need to
get down to the window I opened in M1. But how?
Jumping across that glass walkway was tough and I notice there is now a chimney missing from the house with the pointy roof where you come off the metal pipes leading from the smashed balcony. Why is that?
1. Your on absolutely the right track - did you investigate the
tombs on the level with the bbb memorial? I didn't find any written clue.
2. You need to inspect the
bookcase in his apartment more closely
3. You're right about the window - can't remember exactly where it is on the map but you need to go
ledge crawling outside at the bottom of the labrynth of air vents IIRC Edit:
Vents entrance on building roof with greenhouse.
Galaer on 16/11/2021 at 14:46
Quote Posted by A.Stahl
Physics-shmysics. Did you know that Garrett can fall from a very big height with something in his hands and if he would throw that something at a few meters altitude, he will land with no damage? Baron postulates his own physics in the City!
Oh, yeah? Then tell me why glass breaks even if I jump above it? Glass breaks even without me touching it.
A.Stahl on 16/11/2021 at 15:49
Quote Posted by Galaer
why glass breaks even if I jump above it?
Air waves! They are... waving! Shooo-hr-hr-hr! Blam, and the glass is broken. City law!
Soul Tear on 16/11/2021 at 15:55
Beltzer, congratulations on the release! Glad you're still creating missions.
Great ambient :thumb:
Beltzer on 16/11/2021 at 17:04
Quote Posted by Galaer
Oh, yeah? Then tell me why glass breaks even if I jump above it? Glass breaks even without me touching it.
I have no problem with constructive criticism. You made it clear that its a shitty game :) But hey, no problem.
But its just a game. It does not have to be that lifelike :) And its not perfect either.
And as i have pointed out earlier, its not that easy to satisfy everyone. And, have more fun making games that
i would have liked to play. And as i wrote in the first post, i may have shitty taste :)
Thanks Soul Tear :)