Beltzer on 16/11/2021 at 17:18
I also want to say thank you to pwl, prjames, Corsair and HauntHunter. I'm glad you liked it :)
pwl on 16/11/2021 at 17:21
Hey Beltzer Thief 2 came out two decades ago so things may not always work out perfectly so don't worry about it!! This set of missions was as you say are just a game and we appreciate your efforts, I had a great time exploring it!
Beltzer on 16/11/2021 at 17:38
Quote Posted by pwl
Hey Beltzer Thief 2 came out two decades ago so things may not always work out perfectly so don't worry about it!! This set of missions was as you say are just a game and we appreciate your efforts, I had a great time exploring it!
Thanks for the words pwl. Appreciate it.
Galaer on 16/11/2021 at 17:48
Quote Posted by Beltzer
I have no problem with constructive criticism. You made it clear that its a shitty game :) But hey, no problem.
But its just a game. It does not have to be that lifelike :) And its not perfect either.
And as i have pointed out earlier, its not that easy to satisfy everyone. And, have more fun making games that
i would have liked to play. And as i wrote in the first post, i may have shitty taste :)
Look, I don't think your campaign is shitty, it's just I have mixed feelings about it. There is some good stuff, some bad stuff and some confusing stuff.
1001games on 16/11/2021 at 17:49
Frequent crashes when loading/saving (basically every time)
objects that are intended to be solid, are not (guards can see you through furniture, and shoot you through it).
Seems decent otherwise.
Beltzer on 16/11/2021 at 17:57
Quote Posted by Galaer
Look, I don't think your campaign is shitty, it's just I have mixed feelings about it. There is some good stuff, some bad stuff and some confusing stuff.
OK :) Thanks for the input.
Quote Posted by 1001games
Frequent crashes when loading/saving (basically every time)
objects that are intended to be solid, are not (guards can see you through furniture, and shoot you through it).
Seems decent otherwise.
Too bad you had bad experiences. I have not heard anything about "Frequent crashes when loading/saving" before.
Are you sure that its not problems at your end?
And the other stuff, the testers did not say anything about that either. Too bad.
Samantha1 on 16/11/2021 at 19:09
Quote:
Overall, I think this is your weakest mission so far.
Wow, that shows how far opinions differ. For me this is one of beltzers best missions, I´m definitely going to replay it at least 10 times, just like the sister and the favour :cheeky:. The biggest plus point for me is as I already said the story, the eye-candy and of course: thieves highway :D
For me your weakest mission/campaign so far was the reunification arc, which goes without saying cause it were your first missions. And even of those I found lord beltzer´s mansion amazing. The other one I didn´t like much was the Mortuos Liber campaign, because of the forced ghosting with barely any shadows. But then again that´s only my taste, others love to ghost. I´m a typical garrett-like thief: I like to bash people´s heads when coming out of a shadow :D
All in all I hope you make many more missions like this :) I was super hyped for it and did not get disappointed in the least :thumb:
fortuni on 16/11/2021 at 20:51
I agree with Samantha, I think overall it's Beltzer's most accomplished mission, a large thieves highway map with loads of exploring, a strong plot that has both Mechanists and Hammerites in it but without being a Faction oriented mission, nasty perv to find and deal with, quite a clever puzzle in the library, spooky house done nicely, catacombs even better IMO, and I loved the look of the Mechanist building (great use of hi-res poly textures) and of course he managed to include a very tasteful homage to bbb.
I do appreciate some players really don't like hi-res poly textures, but there's room for both vanilla and hi poly texture missions, so I don't think anyone should mark a mission down for the style the author chooses, but I don't think anyone has done that here. However I do think one of the problems all authors are faced with nowadays is after 1500 missions trying to find novel ways to challenge players must be a challenge itself, come on, in RL who the hell would have a glass walkway between the courthouse and the jail knowing that just one look at the glass and you'll plummet to your death.
I would give this campaign 7.5/10 (maybe 8), it was a good fun classic style Thief experience with a few novel experiences, a decent map that has clearly given a lot of people a good few hours of enjoyment and at the end of the day you can't ask for more really.
nightchild on 16/11/2021 at 20:52
Second mission
Is there a key for the grate in the sewers? The one after the big brown pipe?
I'm also loving it so far, has some of my favourite elements, highway that looks real, good looking objects, good flow as you move around, good ambience and eerie at the same time..
Of course, THAT window, at court house...I managed to jump in on my third attempt but I landed before I had the time to estimate the height and I lost 1 health... So I reloaded and tried it again and again and again for the next 10 minutes in vain.
And when I was furius and thought to use the fly key I thought.... jeasus...I bet that also has wood somewhere.. :rolleyes: Oh, and I freaking loved the red eyed lady's house in mission 1.
Well, as it almost always happens....tan-tah!!! The key! on a rather novel, but still, quite logical place to be well played!
karstenpontoppi on 16/11/2021 at 20:55
Beltzer,
Thanks for this incredible mission. :thumb:
It is just great!
Great graphics, great story & great gameplay. :D