AntiMatter_16 on 14/3/2010 at 21:07
Happy Pi day, everyone!
Mine Saga begins at Darkstone Mine, a completely dark mission in which you have to use flares to navigate and light torches while trying to complete your objectives. The next mission, Mine Affairs, brings you to a small manor in the city that hides a mournful secret. Bonds of Mine takes you to the northern mountains through a garrison, a Hammerite Monastery with a dark past and an ancient mage's tower. The last mission, Mine Saga's End, is set back in the city.
Mine Saga is a compilation of all my previously released missions, updated with better graphics, visuals, enhancements to gameplay and many additions, changes, and improvements that I couldn't possibly list. Mine Saga also includes a brand new unreleased mission, briefings for each mission and an ending credits movie.
For additional improved graphics, I recommend downloading and installing the (
http://www.ttlg.com/forums/showthread.php?t=118999&page=1) Thief Enhancement Pack by Nameless Voice, unless you prefer a more classic look.
Darkstone Mine was originally created in just a weekend, and was intended to take an element of gameplay, flares, and use them to their utmost potential. As a consequence, the entire mission has zero ambient light and is contained in the space of a 64 foot cube.
Mine Affairs was released just a week after Darkstone Mine was released. It was originally intended to be in a 64 foot cube, but was rearranged to better utilize space and fits in a 64x128x32 foot brush, with the same volume.
With Bonds of Mine, I tried to create a large organic feeling outside environment using textures I personally made. Construction took several months. It's the only mission in the campaign that wasn't intended to fit in a 64 foot cube.
Mine Saga's End is also a genuinely small mission that was originally intended to be inside a 64 foot cube, but was just slightly expanded for an very special effect and added visuals.
I certainly hope you enjoy the missions, but most of all I hope I get you thinking about some of the ideas and themes that are presented through the story. It was those ideas that fueled the creation of all my missions.
Without further ado, I proudly present
Mine SagaDownloads (141MB)NewDark v1.1a
(
http://www.mediafire.com/download/0pptx5bz5dcjzdf/MineSaga11a-EN%2BIT.zip) Mediafire - English & Italian (Readables only)
OldDark v1.0e
(
http://thiefmissions.com/info.cgi?m=MineSaga#m) Thief Missions - English Only
(
http://www.mediafire.com/download/lzj891fdb3bdaz8/MineSaga10e-EN%2BIT.zip) MediaFire - English & Italian (Readables only)
Thanks for Playing!
BrokenArts on 14/3/2010 at 21:18
I can't wait to play! Getting it now. Thank you! :) Ohh big one, 141 meg.
Gloria Creep on 14/3/2010 at 21:24
What a treat!!! THANK YOU !!! :thumb:
Gloria Creep :angel:
Tannar on 14/3/2010 at 21:50
Congrats on the release, AntiMatter_16! :thumb: Really looking forward to playing it.
bikerdude on 14/3/2010 at 22:01
smashing, Thanks for this ;-)
but good god 150MB this Campaign must be packed full of goodies.. :ebil:
AntiMatter_16 on 14/3/2010 at 22:09
Quote Posted by Bikerdude
smashing, Thanks for this ;-)
but good god 150MB this Campaign must be packed full of goodies.. :ebil:
Blame the Briefing and Credits movies. They're massive. But it IS packed full of goodies anyway. =)
Haplo on 14/3/2010 at 22:22
Damn all these new missions and I won't be able to play any of them until the end of April!
Gloria Creep on 14/3/2010 at 23:50
.... ánd I'm stuck allready :confused: :eww:
WHAT A GREAT mine story. THIS is how a mine should be: DARK :thumb:
I thank you a lot for all the flares though. Otherwise it would not be playable :erm:
And now I'm stuck: I made it to the upper elevator level, and have no clue how to go from here. I just have two flares left :confused::sweat:
Gloria Creep :angel:
Fuod on 15/3/2010 at 00:14
I loved it when I tossed the blue vase away and it shattered. lol
Seems that vase is never worth anything anyway, besides 2 or maybe 3 missions that I can remember.
AntiMatter_16 on 15/3/2010 at 00:34
Quote Posted by Gloria Creep
.... ánd I'm stuck allready :confused: :eww:
WHAT A GREAT
mine story. THIS is how a mine should be: DARK :thumb:
I thank you a lot for all the flares though. Otherwise it would not be playable :erm:
And now I'm stuck: I made it to the upper elevator level, and have no clue how to go from here. I just have two flares left :confused::sweat: Gloria Creep :angel:
There's a
lantern on the elevator.
It goes out if you light a flare though. To get it to come back on drop the lantern and pick it back up.Don't forget you can light torches with flares. You can also use
the lantern.