T2 Cryptic Realms 1.19 New Dark (14/10/2012). - by Sensut
Inconspicuous on 20/3/2013 at 23:02
FM six months remains the best in design, sound, lighting and architecture. A terrible beauty is pushing forward to the finish, not allowing the stop.
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http://youtu.be/ANuEbS4LPi4) http://youtu.be/ANuEbS4LPi4
Sensut on 9/7/2013 at 11:46
Thanks to everyone, glad you liked it.
@ Niborius: that diff level is specifically for the patient explorers, not in vain the name EXPLORER (not Traveler!), where the "find everything" is obligatory. Since there are no other differences it is recommended only for persistent players. Otherwise this is not the hardest level. ;)
Niborius on 11/7/2013 at 15:45
Quote Posted by Sensut
Thanks to everyone, glad you liked it.
@ Niborius: that diff level is specifically for the patient explorers, not in vain the name
EXPLORER (not
Traveler!), where the "find everything" is obligatory. Since there are no other differences it is recommended only for persistent players. Otherwise this is not the hardest level. ;)
I take that back then! So, Explorer (Sorry I got it wrong!) is basically the hardest difficulty?
Sensut on 11/7/2013 at 16:05
Quote Posted by Niborius
I take that back then! So, Explorer (Sorry I got it wrong!) is basically the hardest difficulty?
Lethal is the hardest difficulty level because there are more enemies, but the side objectives are optional.
Thor on 17/11/2013 at 23:48
Hey, Sensut! Just got around to playing this (since Fen briefly mentioned how he found it so good) and man I was surprised at the quality! Really fun, didn't get stuck (just my level of difficulty, I guess, though I can recall at least one swtich that was hidden in a slightly silly place that didn't make much sense) and I felt like I found so much (and I did...) but only ended up finding 8 out of 15 secrets and 2000-something out of 4500-something loot! WHAT! But I did all the other objectives and optional objectives, and explored every nook of the map. How did I miss so much!
Lovely adventure mission, though. The music, the atmosphere, the graphics and it had a little comic feel to it too with the 2 weird musicians. Only I found it maybe too clean. I dunno why, cause I saw there's truly a lot of stuff all about the place. Maybe it's the clean textures themselves, maybe it's a bit about that it also felt a little too big, like the Lost City bit, while my favorite part of the mission, it was I think too simple in architecture relative to the extreemly large size it had. But I didn't really mind that much.
Other tings I liked about this mission:
- scripting - never gets me bored or anything, when some blasted piece of ceiling almost falls on me every other minute!
- little puzzle elements here and there - mostly just some items needed to be found and placed in the right spots, but it's nice and fun, since they're not hard to find.
- infinitely rejuvenating fountains - now there's something every real adventure game usually has! Great! I never liked spending healing potions too much in fear of not having them when I truly need them.
- permanately dead undead when u smash 'em up [except those losers that Garrett wouldn't even comment on (neither would I - seriously, it took me less than 20 seconds from reading their readable to already find a solution to a problem that apparently wouldn't let them move on... anyway)] - that's something that really frustrated me in a lot of missions back in the day. That and that they were the same ugly penguin-footed models. I love how they looked here! Were those new? Can't say that I remember seeing a lot of these models before. They look pretty darn good.
So, thanks for the mission and bye bye.
Sensut on 18/11/2013 at 07:13
Glad you like it. The color version was made in New Dark already, the original black&white uses the old engine, and what I forgot? I forgot to upload the the New Dark version of black&white :wot:, which fixes the colored objects when you play it in ND...
Thor on 18/11/2013 at 09:18
Heh, I actually don't think I would wanna play it in the b&w version, because the colors here just looked so great, and I could really feel the daylight in the above-ground bits of the mission. T'was cool.
Zaratul on 19/11/2013 at 04:22
Quote Posted by Sensut
Glad you like it. The color version was made in New Dark already, the original black&white uses the old engine, and what I forgot? I forgot to upload the the New Dark version of black&white :wot:, which fixes the colored objects when you play it in ND...
It would be cool if you upload new dark B&W version of your mission.IMO with no colors mission has much better atmosphere. :)
Sensut on 19/11/2013 at 08:10
OK, here is:
CRYPTIC REALMS v.1.19 Black & White - for New Dark only - 75,1 MB