Garrett's Shadow on 22/9/2009 at 10:05
Quote Posted by Sensut
The tails
are just clues to the exit. Somebody there before you it was not so lucky :D .
well, as they say in Thief:
"better him than me"! hahahaha :ebil:
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God, Sensut, you are a master of the details! the "water mill" - creaking old wood, dripping leaks, you missed NO trick! :thumb:
(i bet if computers had "smell o vision" you would have tracked down a file of the scent of mildewed rotten wood and sawdust too! ;)
(good thing that there isn't smell o vision tho! else no one would ever play any crypt mission! ugh!! it aint just cuz of their looks that zombies got no friends!!) :eww:
there is one thing tho Sensut, your choice of name for this remake of the original missions you released.
it should'nt have been "Dracula Reloaded' but "Dracula Re
vamped" HAHAHA!
Sensut on 22/9/2009 at 13:49
Quote Posted by Garrett's Shadow
well, as they say in Thief:
"better him than me"! hahahaha :ebil:
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God, Sensut, you are a master of the details! the "water mill" - creaking old wood, dripping leaks, you missed NO trick! :thumb:
(i bet if computers had "smell o vision" you would have tracked down a file of the scent of mildewed rotten wood and sawdust too! ;)
(good thing that there isn't smell o vision tho! else no one would ever play any crypt mission! ugh!! it aint just cuz of their looks that zombies got no friends!!) :eww:
there is one thing tho Sensut, your choice of name for this remake of the original missions you released.
it should'nt have been "Dracula Reloaded' but "Dracula Re
vamped" HAHAHA!
Practically I don't like the large, complex missions not to play, not to build. But I take care of the details as far as possible and also I appreciate when other authors do it. ;)
Garrett's Shadow on 22/9/2009 at 17:58
Quote Posted by Sensut
Practically I don't like the large, complex missions not to play, not to build. But I take care of the details as far as possible and also I appreciate when other authors do it. ;)
building them - uh uh, no way Jose!
playing them on the other hand........
(i much prefer a flow of one mission to another, in other words, a campaign; single missions are ok, but when there are a number of missions pushing along a central story i just get a more meaty bite!
(vamp pun fully intended!!! :sly: :ebil:)
small single missions can be fun, but i always feel like Clara from the old commercial:
"Where's the beef"?!!!!! :wot: :laff:
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oh just great! now i freakin share a name with a Drac buddy boy!
(my name is Anthony but that's an "Americanization" of the French that was originally on my birth certificate - ANTON! oy!!)
i think Vlad should stick to using just the "D" on his banners - VD just does'nt have the right connotation!
Garrett's Shadow on 23/9/2009 at 13:01
KEY HUNTING! :mad:
am now stuck! have been in library and chapel (that's the area i am now in), cannot find keys to the small lockbox for the gate/door or for the double doors, have been everywhere else (i think!)
need halllpppp! :erg:
Sensut on 23/9/2009 at 13:28
Quote Posted by Garrett's Shadow
i think Vlad should stick to using just the "D" on his banners - VD just does'nt have the right connotation!
Nope! His name was Vlad Dracul = VD. after the chronicles.
Quote Posted by Garrett's Shadow
KEY HUNTING! :mad:
am now stuck! have been in library and chapel (that's the area i am now in), cannot find keys to the small lockbox for the gate/door or for the double doors, have been everywhere else (i think!)
need halllpppp! :erg:
Edit: probably in the 3rd. Well,
look carefully around the bookcases in the library.
Garrett's Shadow on 23/9/2009 at 13:49
Quote Posted by Sensut
Nope! His name was Vlad Dracul = VD. after the chronicles.
You was not everywhere if you have not found a key. The keys are not hidden. But in which mission? :confused:
oops - sorry - mission #3.
and although VD is Vlad Dracul - it is also
Venereal Disease! oy!! :wot: :eek: :eww: :laff:
Sensut on 23/9/2009 at 13:51
Quote Posted by Garrett's Shadow
oops - sorry - mission #3.
see above :cheeky: OK, it's hidden a bit, but not in vain.
Garrett's Shadow on 23/9/2009 at 13:53
as to what area to hunt down the two keys i seem to have missed? (are they in the same general area as the library and chapel?)
oooh - u added a spoily! oki - tyvm!!!
hmm, well. i have gotten a bunch of loot from there (from the shelves and the desks) - but i don't see any keys!
btw - loot list said 2 paper trays - i got 4 of them!
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AHA! found one secret! - i really should remember that "reading is fundamental" lol
now i have the "inner courtyard" key what about the one for the double doors on the same wall as the door to the library & chapel?
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okay, that leverin Elizabeth's sitting room - just what did it open?
Sensut on 23/9/2009 at 14:24
Quote Posted by Garrett's Shadow
... what about
the one for the double doors on the same wall as the door to the library & chapel?
Just be patient ;) .
Garrett's Shadow on 23/9/2009 at 15:02
i wuz "jumpin the gun"? :tsktsk:
sorry! :o :cheeky:
gotta say - that sudden explosion of loud dramatic music when i got to Elizabeth's floor, excellent!
wuz goin "oh shit oh shit", then all of a sudden i can't move, THEN i look up and see the red warning, and then i go "no friggin problem on THAT!!!!
i not only won't stir, i won't fold,spindle, or mutilate either!
tho shaken is already accomplished thanx to the sudden tornado of events!!!
L O L!!!
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frobbable torch in blind dead tombs - what the heck it open?
Belial's speech was just retread of Trickster's but cool to hear again nonetheless! but Belial himself was awesome!!! perfect demon!
and that room was way cool -
I WANT THAT RED GLOWING SATAN FACE ON THE FAR WALL!!!!!!
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haha - leave it to our hero to find a girlfriend who is the ONE person in all of Thief to NOT FREAKIN SNORE LIKE A RUNAWAY TRAIN!
well for the second time now i have picked up what looks to be a new type of flare but i can't seem to be able to access it in my inventory! what's up with that?
and now a dead guy in black who highlights but i can't interact with the body - i don't get it!