Dafydd on 14/2/2004 at 20:31
[Folks]
As it's an optional objective, I have to abjure.
If it were required by the objectives, then it would be not only allowed but required to knock out ten AIs while airborne in order to ghost... which would be pretty weird, as far as ghosting goes.
Dafydd
Dia on 12/2/2007 at 16:43
I found this older FM which I'd never played and find I'm rather enjoying it. I am stuck however, even after reading through all the old threads & posts for this one. I followed the instructions given in the original thread, to no avail.
'kay; I've been down to the generator room, pushed the blue-bed elevator button, thrown the trapdoor switch, but when I run back up to the green room door, it's still closed. And the toggle switch on the generator unit (looks like the conduit runs to the chair sitting next to the unit); is it supposed to be in the up or down position and does it have anything to do with getting into the green room? How in heck do I get into the green room?
Also, how do I get through that portal?
I know I'm resurrecting a very old thread, but would really like to finish this FM.
Thanks!
BOY AM I A DORK OR WHAT!!!??? I was trying to get into the WRONG ROOM!!! Found the green room (on the other side of the hall) and have completed the mission. Sorry for any inconvenience, taffers. :o :o :o
Fun FM, btw. Liked the new bad guys.
Jabberwocky on 18/2/2007 at 08:35
Quote Posted by Dia
Also, how do I get through that portal?You wait for the author to get off his lazy ass and make episode 2, thats how.
Dia on 19/2/2007 at 16:59
Welllll ...... we're all waiting.
Ya know, it'd take too long to actually light a fire under your ass, sooooo .....
*grabs a lit torch and jabs Jabberwocky in the butt with it*
We're still waiting. ;)
:cheeky:
P.S. Thanks for a fun FM with Worlds Collide, btw!
Esme on 19/2/2007 at 18:55
excellent mission, never realised how hard it was to do an airborne BJ before
suizie got her pony and I got a huge smile dealing with the guards :ebil:
cracking stuff :thumb: , when is part two coming out ? :angel:
The Phantom on 26/2/2007 at 22:10
Nice mission Jabberwocky :thumb:
I really enjoyed the hilarious readables (the TINGS TO DO list and some of the signs in the Trophey Room), the
Giant Trolls, and the idea that Basso is watching through Garrett's mechanical eye to see if he completes the KO objective! :cheeky:
The story is excellent. The description in the readme is a great intro which doesn't reveal anything about the plot, and gives the player no idea what to expect. It really is a surprise when you see the
first Orc in the castle. And only after reading most of the scrolls you find out what really happened.
Good creepy atmosphere as well thanks to the
Trolls and Orcs and the tortured prisoners on the walls.
I was surprised that it was possible to
knockout the Giant Trolls by the way, since a scroll indicates that it's only possible to hurt them with fire and acid.:sly:
Further compliments to the original design elements, like the
bed elevator, nice statue lights, the electrical chair (too bad it doesn't have any effect on Garrett), and the (auto)map that appears after you mapped a certain part of the castle. And who expects to find a crown hidden
in a crate in the kitchen. Brilliant :thumb:
On a critical note, also some weaknesses..
The mission was far from difficult imo, partly because of only one difficulty setting (Easy), and the healing fountain.
Also the castle layout is quite simple, and there were some things i missed that could've made the castle/mission more realistic (like an iron gate and a double wooden door near the castle entrance, for example).
But overall, great work for a first mission. I enjoyed it tremendously and I hope you finish the sequel.
StatisticsTime taken: 44 min 1 sec
Loot found: 2072 out of
2507Secrets found: 3 out of
4A note about the Acid arrows from DEDx, it looks like they need the same fix as the (
http://www.ttlg.com/forums/showthread.php?t=112002) Vine and (
http://mysite.wanadoo-members.co.uk/another_website/fixgas.html) Gass arrow earlier.
Gerhard Eichberger on 13/2/2008 at 19:00
Gerhard Eichberger
I cannot go through the portal. And I cannot find anything in the cellar that I reach by the elevator in use of a "hidden" button.
What do I have to do?
Gerhard
The Fire Eater on 18/3/2008 at 22:34
Alright...read the two threads I've found and here's what I understand, I think? The only way I can get down to Basement is by jumping over rail, correct? Then somehow frob a switch through some bars to bring the bed down from Green rm..then somehow find a way back upstairs to drop down hole left by bed to end-up in torture room to find Keeper. OK so far? Now, I have been all over 1 & 2 flrs (need to revisit, or not, room to trigger secret/trap to read a book...not really important to me) but also revisit kitchen for crown (although not an objective).
Also I tried to kill large Troll in secret rm..Acid first then on a different try..a fire arrow but not the two at the same time. No way to figure that combo was the proper way...so I gave up and left him there. Maybe just as well...heh! Didn't figure I could BJ him due to his height..a little difficult to say the least and "no" I'm not an airborne hitter nor care to either. :D
Just in case, I'm playing Easy and I thought that was the only choice available...however, for this one, good enough for me. :) So for now, I'll go back into it and see if I can get a couple of things done while I wait for a reply...which I hope will be forth-coming in the not to distant future. Thank you for any help you can offer. :thumb:
EDIT: I managed to get it all figured out more or less. Almost misunderstood about where to find switch/buttons for elevator since I had picked a prison key, I thought I needed to go through that door to find the location...but when I saw Big Badd Boogie Man..I thought "oops" don't think this was the way. The other room bothered me initially due to all the lights and so that's why I didn't think it was the right way...but reading the postings earlier gave me the correct ideas.
Thanks to all the earlier posters for their tips and to you Jabber for the intriguing game (even though I got nervous a few times while working my way about!). I'll be looking toward trying your next ep....is it still forthcoming?
Eiji on 12/2/2015 at 23:07
well fellow taffers..
I've tried scouring the whole keep... but it seems I cant find the 4th of the four secrets... (of which I am assuming is the Crown of Carmenta)
anyone here spare a clue?
Unna Oertdottir on 23/7/2018 at 11:13
dml to fix the loot count - still not perfect, but better than nothing. You can get 2492 loot.
Code:
DML1//World's Collide//Fix Loot/miss20.mis.dml
+ObjProp 84 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 84 "PhysControl"
+ObjProp 84 "Position"
{
"Location" 86.16, 87.49, 96.31
"Heading" 8000
"Pitch" 0
"Bank" ddc3
}
-Link 45 84 "Corpse"
//+Link 45 -6867 "Corpse"
//{
//"Propagate Source Scale?" false
//}
+ObjProp 59 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 59 "PhysControl"
+ObjProp 59 "Position"
{
"Location" 78.91, 65.19, 99.35
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 391 "FrobInfo"
+ObjProp 391 "FrobInfo"
{
"World Action" Move, Script
}
+ObjProp 391 "Scripts"
{
"Script 0" Trigworldfrob
}
(
http://thiefmissions.com/lootlists/WorldsCollideEp1.html) Loot List
Quote:
Now you may be saying to yourself, Self, I could have sworn a while ago the total loot said 2507 when I started, and that time I died after I got the crown it said 3307. And NOW it says 2992. And while you wonder what is going on, I will be getting some Raid. And the lesson is, make a loot list BEFORE releasing the mission. You just might find a bug.
:cheeky: