JACKofTrades on 28/12/2006 at 17:02
Wow, it took me just over 4.5 hours in-game time on expert but I've finally completed it. It got a little bit easier after I arranged some unfortunate "accidents" for all the street level guards. :ebil:
Sticky Fingers:
[SPOILER]The key for the "horn" is very close by. Just inside a very small window. I never did find out what the valve is for. I never found a key for the Cheap Inn; I just bashed the door in once I had the guards thinned out enough.[/SPOILER]
I played some JIS missions a long time ago and this mission kind of reminded me of them; at least what I remember of them.:D
Sticky Fingers on 28/12/2006 at 18:25
Thanx heaps, JACKofTrades - you really do have to get in the Cheap Inn.
Polished off a couple more objectives [SPOILER]AND actually saw the switch to open the storage warehouse after walking straight past it about 8 times : My God, I think I'm going blind!! :o
But I still can't find a way into the building with the cog sign, where I should think my last objective (the Piston) is. Got 7 keys & none of them work...[/SPOILER]
Guess I'll keep trying...
JACKofTrades on 28/12/2006 at 18:45
Did you find:
[SPOILER]A key lying on the ground? I know I found one on the ground at some point but don't ask me where or what it was for.[/SPOILER]
Sticky Fingers on 28/12/2006 at 19:25
Quote Posted by JACKofTrades
Did you find:
[SPOILER]A key lying on the ground? I know I found one on the ground at some point but don't ask me where or what it was for.[/SPOILER]
Good Grief !! - you're right. And it's the key I was looking for.
This mission's been
very frustrating at times, but to leave a vital key lying randomly on the ground somewhere is just going too far :nono:
I'll try to describe the location : [SPOILER]Southern area, roughly central :- there's pipes overhead by which you can get into the window of a small church where (for some reason) there's some weapons lying around. The key's near a sign for, I think, a restaurant.[/SPOILER]
Jeez !!!
JACKofTrades on 29/12/2006 at 03:38
I'm kind of surprised at the lack of posts on this mission. It is a really good mission, albeit a pretty difficult one at least on expert difficulty. I'm usually turned off by an exceedingly difficult FM but this one somehow sucked me in and I just had to finish it. Not the "I had to finish just because I had already invested some much time in it" but because I was really having fun. The puzzles were constructed from just the basic dark engine AI; overlapping patrol routes, rooftop routes, figuring out how to get the drop on the guard watching the entrance, etc. a lot like Uncadonego's Chain of Events (one of my favorites) where the placement and patrol routes of the AI are the puzzle.
You really should try this one. It will give you several hours of entertainment. Well done tnl2 and I look foward to your future releases!:thumb: :thumb:
tnl2 on 29/12/2006 at 11:57
:confused:
Key for inn found in the street on the ground near the table
, streetlamp. The table found left from torch lighted arched entrace
and gold wine
Key the machinenist found in ground, near the mission begin.
Marbrien on 30/12/2006 at 10:35
I agree with those who rate this as a very good mission.
I'm playing on Expert, and I've completed all objectives except to take the paper giving evidence of Grimley's thieving.
On the top floor of what I assume is a prison, there is a room I can see into but cannot reach because both of the doors that lead into it are unfrobbable. There is a guard walking around in the room, and I can see a paper on the desk. Is this the paper I need and, if so, how do I get into this room please?
Lightningline on 30/12/2006 at 13:39
There is a guardstation by the [SPOILER]Taffers Sack[/SPOILER] and I have gotten inside but on the top floor there is an area I cant get into There is a guard patrolling it. There is 2 doors that are unfrobable. One in an office with 2 desks and the other at the top of the stairs leading up here. I have looked up in the ceeling rafters and found no way in there either. Right outside there is a pipe leading over to a room and a gate that I have no key to. I have a feeling the key is in the area I cant get into. I would apreciate any help.
Thanks
JACKofTrades on 30/12/2006 at 13:57
Quote Posted by Marbrien
On the top floor of what I assume is a prison, there is a room I can see into but cannot reach because both of the doors that lead into it are unfrobbable. There is a guard walking around in the room, and I can see a paper on the desk. Is this the paper I need and, if so, how do I get into this room please?
Yes, that's the paper you need. I have no idea what triggers those doors to open but they do open. Those doors were closed on my first visit to the watch station but were open when I returned later. Maybe just alert the guard inside and he opens them?
dirtyoldman on 30/12/2006 at 14:33
Doors in cop shop upper floor:[SPOILER]In one of the cells on the lowest level there's a corpse with a hand-of-glory thingy next to it. When I grabbed it there was a chuff and the next time I went to look what had happened, the doors were open. [/SPOILER]Still I'm not sure if it really was the trigger.
Btw. did anyone manage to go down the ladder to the cells without taking some damage?