ravoll on 14/3/2010 at 18:18
Have made it to the castle.After a save,the guards who previously had keys no longer have them.
My undead warriors/mages somehow levitate from the first floor to the open area above and die.
The dagger holding the note about the sold slaves starts drifting off to the right as I enter the bar,disapears into the wall and the game crashes.
:confused::confused::confused:
Shadowcrawler on 14/3/2010 at 18:29
I found the women and rescued them. I need to find a key to open the cell door near the bottom of the lift shaft.
any hints?
ravoll on 14/3/2010 at 18:57
Quote Posted by Shadowcrawler
I found the women and rescued them. I need to find a key to open the cell door near the bottom of the lift shaft.
any hints?
Outside area at the bar.One of the green clothed mage/thief dudes has it.
Shadowcrawler on 14/3/2010 at 19:19
Ok I searched them all and did not find any key on them other than to open the chest.
is this a bug? The other theif/mage had nothing to offer.
----found it in a room on a desk, thought it would be on someone's body.
ravoll on 14/3/2010 at 20:09
Quote Posted by Shadowcrawler
Ok I searched them all and did not find any key on them other than to open the chest.
is this a bug? The other theif/mage had nothing to offer.
----found it in a room on a desk, thought it would be on someone's body.
Could be .I'm playing as mage.
Your right. went back and looked again.Last room ,down the hall,firstfloor?
tafferjim on 14/3/2010 at 23:13
Quote Posted by BrokenArts
Garga
If you explored enough, in the other room, way up top, you should of found a certain scroll, use it on her.Can I get an outright spoiler please?
Dawggon on 15/3/2010 at 01:10
tafferjim, spoiler In the area where you found Nathalia. A platform to the right,( behind the large wheel or cog) of where the ladder you climbed down into the area is, you will find a chest; next to the chest is the scroll you need.
MrMunkeepants on 15/3/2010 at 07:30
I've played it through on all three modes, and for the most part it holds up :thumb:
archer is significantly more difficult than warrior, as you can't hid in the shadows to KO an enemy, and every hit costs a resource you may need later.
mage was frustratingly difficult, as I couldn't hit anything with my fireballs, and my summoned creatures were barely useful (the small spiders weren't even a distraction, as an archer or mage).
anyway, whether Intruder uses this "three mode" idea again, comes up with a new twist, or gives us a straight Garrett-style FM, I will be looking forward to it!
Namdrol on 15/3/2010 at 07:45
I'ld agree that the mage is the hardest (and I think was designed to be so) but I thought the archer was the easiest
Nightwalker on 17/3/2010 at 19:53
I've finally had a chance to play this and it's really fun! It's a very creative way to get people to play all 3 difficulty settings as the weapons are so different each time. I've done Warrior and Archer so far and Mage is next. Excellent work! I found one small bug. When I got all the loot, the stats screen showed the total loot acquired to be 2000g more than what I actually got and that is available in the mission. That's a very minor thing and totally unimportant. Thank you, Intruder. :thumb: