Iceblade on 16/8/2008 at 23:40
Loot error in mission 2: the horn in the library is not frobable
Drunken Cricket on 17/8/2008 at 00:28
Obviously nobody else is having any trouble with the first mission, so now I feel like a fool... I've been running around for some time now, how to I get into the mansion?? I'm guessing it's under the statue in the maze, but I haven't found any way in.
Thanks...
Tannar on 17/8/2008 at 00:37
Iceblade - Don't think it was ever intended to be.
Drunken Cricket - Check the statues in this courtyard carefully.
Iceblade on 17/8/2008 at 00:39
Where are the keys to the aunt and uncle's rooms?
@Tannar:The horn is counted as loot in dromed.
Drunken Cricket on 17/8/2008 at 01:54
Quote Posted by Tannar
Drunken Cricket -
Check the statues in this courtyard carefully.That makes me so mad... I checked those
statues several times before. Now after you tell me to I found the switch at the first one I looked at... :mad: :nono: :cheeky:
Well, I guess it makes the game last that much longer... :joke:
Iceblade on 17/8/2008 at 02:49
Key locations for mission 2:
rooms:
gambling room
dining room
upstairs lounge
library/office
bathroom - room with big tub
places in room:
gambling room: on ledge
dining room: under wall table
upstairs lounge: behind plant
library/office: behind horn pedestal
bathroom - room with big tub: behind statue
btw, I have completed my lootlist notes for mission 2 but I am not sure where the hard and expert specific loot is located at this time for mission 1.
Tannar on 17/8/2008 at 06:47
Quote Posted by Iceblade
@Tannar:
The horn is counted as loot in dromed.Noted Iceblade, thanks. This didn't come up in testing.
The horn was never meant to be counted as loot. Have alerted Pedro, it will probably be fixed in the update.
shadows on 17/8/2008 at 23:42
Curse! I am 100 loot short of my loot requirement on the 2nd part.
An enjoyable mission and where did you get that funky music that plays throughout part 2? :cheeky:
The only 'problem' I had was when you enter the 2nd part of the mission and if you go to the end of the corridor from the stairs, there's a room with 4 stands and a stationery zombie facing away from you. I use my sword to try and kill him but my sword generates hitting sounds on metal and wooden objects, which shouldn't happen since it's open space. It's not really a big problem, but thought you would like to know.
bdkl on 17/8/2008 at 23:54
I need help getting out of the crypt . A key is mentioned in Garret's notes , but I'll be darned if I can find it .