Clock on 31/8/2002 at 00:32
Never mind....I figured it out.
Now.....which store room do I go to in order to end the level? I've tried three spots that I thought the objectives referred to, but nothing happened.
Also, my secret tally is 8/11. So I'm missing three. I can't list all 8, because I don't remember. I found some things that should have been secrets, but didn't register.
Nightwalker on 31/8/2002 at 02:25
There's only one secret that doesn't register, so you've missed a couple. To end the mission, you have to get into a big factory building in the section of town nearest the ship. There's a locked door to a building with a guard standing in front of it. Look for another way into the building, farther up the street. :)
Clock on 31/8/2002 at 03:52
Thank you...I would never have gotten to that location without help. I was confused becaue I hadn't achieved the objectives in proper order. The last thing I did was return the Captain to the sewers, so I found myself at the beginning of the map, looking for a store room. Rationally, it should be close to the final objectives, that is, the stuff on the ship, not clear across the map to the beginning.
Do you know that I actually lugged one of the ship guards clear across to the sewers with the spiders, thinking he was the captain LOL.
This was a very enjoyable level. I hesitate to praise singularly because it pits one FM against another. This is the only game, and I play lots, that I have more fun playing the fan missions than I did the original series.
dickivy on 5/9/2002 at 20:25
Well here I am again playing Request and got stuck and searched the forum for clues. I read that rope arrows were supposed to be on the table with the note in the start house. I did not find any arrows. Is this the room with the chest in the rafters? I'm playing on expert.:confused:
This is the hardest FM I ever played and I played 'em all!
Nightwalker on 5/9/2002 at 20:48
Wrong room. You need to go all the way through the part of town where you start to the hole that leads down into the sewers where you find the key to the Tavern. Go past the platform where you find the key and out the other side. You'll end up inside a room that you could see through near the beginning, on your way to the courtyard with the fire in it. In that room, you should find the rope arrows on a table, then use them to climb up in the rafters and look around.
This mission is really hard at the beginning, but gets a bit easier after you've gotten your equipment. It's great fun, though. :)
dickivy on 5/9/2002 at 21:22
Good grief what a bummer. I'm all the way into the large courtyard trying to find the key to the weapons room. Guess I have to start over. Or maybe I can get back the hard way.:erg:
Nightwalker on 5/9/2002 at 22:49
You can still get back there with no problem, so you don't need to start over. :)
dickivy on 5/9/2002 at 23:32
Thanks, I'll do that. Is there any way to enter that window on the ledge in the big courtyard? And I haven't found the key that supposedly is here somewhere.
Nightwalker on 5/9/2002 at 23:51
If you mean the window on the right between the jail cell and the balcony, yes you can get in there, but you can also get in the door later on. The key you need is in the room with the balcony.
dickivy on 6/9/2002 at 12:52
No, not the french doors. I mean the window I lock-picked that has a "sign-in" book on the sill. It's allegedly the alarm control room.