Skeptic Intruder on 25/2/2001 at 07:31
Quote:
Originally posted by Metalhead:
Umm which part of the final objective?
There's supposed to be the objective to let all the beasts loose on the grand liege, but I've never seen it. It ends after I toss him in the arena.
Metalhead on 25/2/2001 at 07:38
AH, that. That's one of those on again/off again bugs that I never quite worked out, it's kinda random unfortunately
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"Vigilance is our shield, that protects us from the... *thump* Oof! Gag!"
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Hidden in shadows on 25/2/2001 at 14:32
How big is the stripped version Metalman?
The reason why I ask is that I am downloading it now...With a modem!!!
ummm
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Metalhead on 25/2/2001 at 14:56
stripped? you mean without the terrain brushes? No clue. if you mean the no-movie version, it's only around 3 meg
------------------
"Vigilance is our shield, that protects us from the... *thump* Oof! Gag!"
My latest project:
"Absolute Power"
5% complete
Coming Summer Y2K+1
pSIcho on 25/2/2001 at 20:47
A truly fantastic mission Metalhead!
I’ve really enjoyed playing it. This Forum also sorted a few of the problems I had, such as who was Grand Leige, and so I’ve just completed it.
For those of you who are unsure who Grand Leige is, he is different to the others in appearance (as Metalhead said). His clothing is black, whereas the others are green, and he has a sort of wheel picture on his chest, unlike the brothers who have a red moon. Look around at all the bodies you have ko’d in the area around the centre building of all the huts. He probably came out if you made a noise inside the centre building. Also, if you are having trouble with getting out of the arena, take a run-up and jump at one of the sides. It is possible to pull yourself up.
Another good way of getting rid of that mechbot in Grand Leige’s house (the centre building) is to get his attention so he chases you and run around one of the buildings. He will loose you in the darkness, so you can keep on running and go back into the house. This will give you enough time to loot the place, and if he catches you on your way out just run round again to shake him off. This method involves using no resources.
Some of the best parts in the game were the zombies fighting against the guards, smashing through all those crates in the storeroom (luckily I found them early on in the game so I could make use of the supplies), and many of the secrets such as “Willy the Magic Fish”! I’ve only played it once (on Nuckin’ Futs) but I will sure play it again as I can see many ways of completing it that have to be tried.
I’m a newbie to FM’s, and I loved this one so much, I’m going to give it to mates who don’t generally play FM’s since this one was so good. Cheers Metalhead!
mr_luc on 26/2/2001 at 20:30
Btw, those custom zombies look a lot like something very, very familiar from another game . . . . can't put my finger on it . . .
Hehe, I FINALLY managed to trap 9 of the guards in the corpse storage rooms. It is my single highest achievement in the mission. I wish I could get a gold star or something.
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Bruny on 26/2/2001 at 20:38
Wow! And I was so proud of trapping four guards in one of the cells! How did you do it? When I tried by ducking into the hole, they ran off to get their pals and wouldn't stay long enough for me to slip around the other side and lock them in. Although it's cool, if you do trap some they'll eventually die from the bug clouds.
Hmmm ... maybe I'll have to give this one a third try.
NickD on 27/2/2001 at 00:20
This was one of the most challenging missions I have played. I'm sure I spent more time in this FM than in any other. Excellent gameplay!
I did get a little frustrated at first when I was just running around looking for weapons. But once I found them it got fun.
I've finished it on the middle (expert) level but an now going around looking for all the secrets. I've been running around for a few hours and need some help now.
SPOILERS FOLLOW.......
I've found 5 out of 10 secrets. I think I know where 2 or 3 more are but can't seem to get them. Can anyone help?
1. Below the tiled room, which is behind the 2 special arena seats, there is a room which has a green spider, 2 blue haunts and glowing rats. I can see them through the crack in the wall. How do I get in there?
2. At the spectator entrance to the arena, where there are 4 very large logs above you, there seems to be a secret opening at the end of one of the logs. How do I get in there?
3. There was another room where there was what looked like a secret door on the ceiling. Can't remember exactly where it was now. I think it was in a room which loks like a small lounge (some couches and a table and a lamp in the middle of the room). How do I get in there?
Maybe these things aren't available in the middle difficulty level. If so, please let me know.
Thanks.
[This message has been edited by NickD (edited February 26, 2001).]
Metalhead on 27/2/2001 at 02:25
Whoah! The thread about my lil' ol FM is onto it's second page, sweeet! As to your questions, I won't give any direct spoilers but I will say this: All of the secrets (well all but one) are connected by the haunted wall passages. Most of them can only be opened from inside those haunted passages. IF you've found the room with the RatArritions, that's the big room that's kinda like a "hub" for all the other haunted passages. And as for the big room you can see thru the floor gap, that's probably one of the easiest in the game to get into LOL. Search around the arena and the main entrance(the big room with all the big tall doors) for the route.
------------------
"Vigilance is our shield, that protects us from the... *thump* Oof! Gag!"
My latest project:
"Absolute Power"
5% complete
Coming Summer Y2K+1
NickD on 27/2/2001 at 18:53
Thanks for the hints Metalhead. You said that all of the secrets except one are connected by the haunted wall passages. However, I've found 5 secrets (according to the stats screen) but I don't think I've been in the haunted wall passages.
The RatArritions (glowing rats) I only know about because I can see them through the gap in the floor in that tiled room. I haven't yet been to the place where they actually are. That's where I'm trying to go. I guess I'll have to look some more. I swear I've spent hours looking for these things.