SlyFoxx on 2/6/2004 at 03:38
[spoiler]In the courtyard by the back door to the Crippled Burrick there is an apartment building with three balconies. Fletcher's place is through the lone door below them. Head south through the door and then through another. Still further south is Fletcher's pad.
the hidden switch in the passage is in the lone room in the hall with the spiders. Crouch and look just left of center on the back wall.[/spoiler]
:sly:
nil8hate on 2/6/2004 at 04:48
either i am a taffin' idiot...or, no, i am a taffin' idiot!!! where the heck is the day captain office...i read the note...have been to the jail? and i cant find anything to use my key on...and [SPOILER]no depression in the floor as someone else mentioned[/SPOILER]
i did find a place [SPOILER]behind jocko's place with a depression in the floor, but not in the right direction[/SPOILER]
pretty clueless here....can i buy a vowel? oh yeah, wrong game...how about a downright spoiler...which, i think a little spoiling once in a while is not a bad thing!! specially, when it is me getting the spoilage! :angel:
Nightwalker on 2/6/2004 at 12:38
nil8hate - [SPOILER] There's no "depression" in the floor in the jail. That's in a shed near the warehouse, I think. In the jail, you need to check the upper corners, near the ceiling for a little lever. It opens a panel in the wall directly across from where you find the lever. Your armoury key is in there and you can put the key you already have in it's place. [/SPOILER]
sinswolf on 2/6/2004 at 18:20
A really great Mission. There is a lot to find. I finished the most objectives, but I'm stuck in opening the door in the thief-gang's room. Didn't find any key for that door. (I think it leads to the best pieces of booty).The second door leads to the spider hallway. Can anybody help me?
maloo on 2/6/2004 at 18:57
Check carefully near one of the beds.
Nens on 3/6/2004 at 00:32
Excellent mission SlyFoxx, I like it a lot. :)
Those
undead just don't want to die! Spent all my artillery on them, but it was worth it. ;)
Btw, found 5865 of loot, still missing 305, but made a loot list for what I found...might help in search for all.
You can find it (
http://free-zg.htnet.hr/nebuka/fletcher.xls) here.
The Fire Eater on 3/6/2004 at 01:00
:confused: Ok...I've found my way to Fletcher's but how am I supposed to get in??? Is there a key somewhere since I can't lockpick it... ...[SPOILER]or as I've seen above...do I have to rope up as the only way in?[/SPOILER]
Now I'm double concerned about room to get "treasure" in Thieves Den...[SPOILER]they won't die??? If so, how in the heck am I supposed to get in and out? I don't think this is quite fair as an objective to have an obstacle such as this to overcome Sly :( [/SPOILER] Other than that...I've really liked playing this one :) Ta and Good Hunting!
ShadowWolf421 on 3/6/2004 at 01:25
Fire Eater:
to get in Fletcher's house
[SPOILER]look up need another hint? read the next spoiler[/SPOILER]
[SPOILER]rope arrow up by the wooden ledge :)[/SPOILER]
Thieve's Den:
this is what I did:
[SPOILER]first, I shot water arrows at the two torches across from the door. then i hid in the shadows and lured them out (i think i had a noisemaker) , then i quickly ran inside and locked the door behind me. i used a invisivibility potion to get back to safety. [/SPOILER]
the above applies for the ones i didnt kill, the haunt will die and i think one zombie will faint.
Nens on 3/6/2004 at 01:50
For Fletcher's house I did this...
[spoiler]Crouched by the window, opened sills, and blackjacked Tomi. Then put one crate in front of window, jumped on it and got in.[/spoiler]
As for undead...
[spoiler]First time I spend all artillery, and just haunt died. Next time, I went the other way, first stole the key, left 4 thieves unharmed. Opened the door, quicksaved, died trying to lure them and then funny thing happened. After reloading of qs, undead started moving all the way to thieves main room, though haunt stayed put. So, this time it was a bit easier, as thieves done some damage (sadly they died), and I succesfully killed the undead after. Spent all arows, flashbombs, mines and frogbeasts though...plus, haunt stayed 'alive'. :=) But I think you can succesfully ghost that part if you have invisibility potion. There should be enough time for you to drink, go past left zombie, grabbing loot in first and skull in second chest, and going back same way. Hopefully with no 'stucking' on the way.[/spoiler]
nil8hate on 3/6/2004 at 02:27
:sly: what an incredibly BEAUTIFUL FM....love garrett's apartment...want to live there myself! finally got into his secret stash and WOW
Thanks NIGHTWALKER! now i can start exploring properly!