Lord Soth on 16/2/2007 at 16:32
JULY :( but i want it now :p
northeast on 1/3/2007 at 06:54
I've tried searching and skimming this thread, but couldn't find a related issue.
When I play this mission and get close to the end (where I have most of the objectives ticked off except the one requiring you to clear the rubble) the game... seems to end, as if I beat it, but without a fail/success vid. This is right after I pick up the journal in the mobster's place and I complete that objective.
I've reloaded a few times, from different points, but it keeps happening.
Essentially I've beaten the mission anyways, but it's not at fulfilling. :tsktsk:
Sliptip on 1/3/2007 at 13:03
Hmmm that is weird. Just for clarification, it is ending when you get passed the rubble and are standing at the door, right? It's not ending in Corrado's office or anything like that is it?!
northeast on 2/3/2007 at 05:30
Quote Posted by Sliptip
Hmmm that is weird. Just for clarification, it is ending when you get passed the rubble and are standing at the door, right? It's not ending in Corrado's office or anything like that is it?!
It ends a couple seconds after I close his journal. I'll try it again right now, actually.
Edit: Yep. Still does it.
Though, I now have a suspicion that it might be caused by the game having all the objectives ticked off then the adding another. (So, for a moment I have all the objectives complete, or crossed off in any case.) I have all the paintings and the loot I need. All that's left--before it adds the next objective--is to get info on the Keepers. (This is on hard, by the way, so there's no "don't hurt anyone" requirement.)
Of course, I've never made a mission. I don't know the intricacies of the Dark engine.
Sliptip on 2/3/2007 at 06:30
You may be right, I think I'll check into that. Hopefully this didn't happen to anyone else! Thanks and sorry for the bother!
Jusal on 2/3/2007 at 17:42
I finally made my way to this masterpiece. Simply magnificent work! The amount of architectural detail is breathtaking! After this mission it'll take days that I can again work on that small bit of a crypt I started.
There's still one Keeper portrait to be found. Luckily I haven't seen that zombie yet but the fact that I could run into its bugged teleporting self on these empty streets at any time is giving me creeps. Umm... Yeah, amazing work. :thumb:
Sliptip on 2/3/2007 at 18:01
Yep, he freaks me out everytime - :laff: But don't worry, you'll only see him in the pumping station and only on some difficulty levels (I think just expert - I can't remember)
northeast on 3/3/2007 at 22:44
Yes, I have to commend you on this mission as well. (And not just complain about a bug that may only affect me.) I had it on my HD for a while and just now got some time to play.
It's compact, yet the divisions give it a feel of greater size. The shodows are masterfully placed. The textures are top notch. (Clear paintings on the walls, for instance, really add to the immersion. Well, clear textures in general.) The story is also intriguing, and just forces you to wait for the continuation to the series.
:thumb:
How many missions are planned?
Gloria Creep on 16/3/2007 at 01:13
Sorry, I don't want to read all of these posts here right now. I did some, but they got me confused .... so I just pop the question: How do I open the 1, 2 and 3 gate door, with probably some loot in it, even a picture. I got 3 already!.
Thanks for an answer!
Gloria Creep :angel:
Yandros on 16/3/2007 at 02:19
At least one of the other two codes will be found in a room in the inn. Sorry I don't know specifically which one is where - Nightwalker, Freddy or Sliptip would have those specifics.