T2 FM: Bad Hangover, April 15th, 2012 - an entry for the Reloaded Contest #2 - by Renault
Eiji on 27/4/2012 at 15:29
Quote Posted by darthsLair
Hi , did you
You are talking about the orange lock below a large window that has a body in the small cell? If so, you need to find the thin hooked lockpick first or, do you need help with just the sequence and already have the third lockpick? guess I
mistook the lock for a red one..
I could use a clue to find that
pick
nickie on 27/4/2012 at 15:34
You'll find clues to that one when you get to the bunkhouse at the Docks.
bobber on 27/4/2012 at 18:22
Quote Posted by darthsLair
The
More time spent in game mode, the engine can no longer render objects. And or, exceeding the brush limit with objects created in game.It would be a great idea to find out how long the players were in The game before the crashes occur.
The longest I have been in normal or expert difficutly was 1 hour 24 minutes. Start to finish.
Ok, here's what I did and so far I'm still playing after about 35 minutes into it. I restarted the game, normal mode this time and did little searching except to make a beeline to the
bookeepers apartment and then to his shop to read up on the locks. From there I went to the dockside storage and grabbed everything ASAP then bolted out. No crashes thusfar so I have begun my search to find out what to do next. Framerate continues to be a little iffy but still playable. Hopefully by escaping the dockside crash issue I can proceed along and enjoy the mission. Keeping my fingers crossed....
glwhalen on 28/4/2012 at 19:29
Quote Posted by bobber
Ok, here's what I did and so far I'm still playing after about 35 minutes into it. I restarted the game, normal mode this time and did little searching except to make a beeline to the
bookeepers apartment and then to his shop to read up on the locks. From there I went to the dockside storage and grabbed everything ASAP then bolted out. No crashes thusfar so I have begun my search to find out what to do next. Framerate continues to be a little iffy but still playable. Hopefully by escaping the dockside crash issue I can proceed along and enjoy the mission. Keeping my fingers crossed....
I'm having a similar problem. For me the game crashes after I've "opened" the gate to Stonemarket. I've tried playing the game differently just before or just after this point to see if that affects things any. No matter what I do, within a minute or so of
flipping the power switch the game crashes. It's happened 5 times today. I'm about 46 minutes into the game. For now I'm giving up on this mission. It's the only mission I've ever played that has done this.
Albert on 29/4/2012 at 00:51
OK, for the life of me, how do I get out of the first area? The door is barricaded, and all I've found is the landlord's key. :confused:
darthsLair on 29/4/2012 at 01:27
Quote Posted by Albert
OK, for the life of me, how do I get out of the first area?
The door is barricaded, and all I've found is the landlord's key. :confused:
Go back near the room you entered the mission. Look for a firepoker and get inventive with it.
Albert on 29/4/2012 at 03:24
Quote Posted by darthsLair
Go back near the room you entered the mission. Look for a firepoker and get inventive with it. Thanks, totally missed that.
Cardia on 29/4/2012 at 08:52
Anyone knows where can i find the triger core, i found a detonator can this be the trigger core?
nickie on 29/4/2012 at 08:55
The Trigger core is in Southquarter storage. It's a round tower with a gate and a lock on the wall
Cardia on 29/4/2012 at 16:31
Quote Posted by nickie
The Trigger core
is in Southquarter storage. It's a round tower with a gate and a lock on the wall hmmm, know where can i get the key for that lock?