T2 FM. Bad Venture - Old version (Released 12/25/14) - by Soul Tear
Marbrien on 28/12/2014 at 13:52
On expert, I only need the loot objective (well short, only have 3,445 at present) and to hire a room at the inn. I have an empty jar. How do I get the spider which is presumably supposed to go in it?
trudnicki on 28/12/2014 at 14:18
Marbrien: saw one at the inn
242 on 28/12/2014 at 14:30
Quote Posted by zajazd
This thread speaks for itself. Instead of enjoying this stunning fan mission
people are getting stuck, annoyed and wasting their time.
Haven't played this yet, but I applaud the author if that's the case. Many people tend to seek help upon slightest difficulty. Usually, Thief FMs are quite easy and obvious, especaially after such long term of experience.
Quote:
getting stuck = not fun.
Fun for me, I like to be puzzled about how to get somewhere/something for hours :)
clearing on 28/12/2014 at 15:06
Quote Posted by 242
Fun for me, I like to be puzzled about how to get somewhere/something for hours :)
+1.
Tannar on 28/12/2014 at 15:41
+1
Soul Tear, this is a stunningly beautiful mission. I've only just started but i can't believe how amazing this looks. Well done!
Kin on 28/12/2014 at 16:44
Quote Posted by Marbrien
On expert, I only need the loot objective (well short, only have 3,445 at present) and to hire a room at the inn.
I have an empty jar. How do I get the spider which is presumably supposed to go in it?
Check carefully the inn second floor under the pot at the corner. Use the jar on the spiderIf you entered from the
sewers check the front door entrance for loot
or the opposite according to the path you took
Soul Tear on 28/12/2014 at 17:02
Quote Posted by mcd
Stuck again......
[spoiler]In Theorens room, found notes and key and secret room, not sure where to go next. Room door is unpickable and there seems no way back if you jump back out of the window.[/spoiler] Feeling a bit dumb on this FM :p
You need to carefully read all readables. Although I did not wrote English texts and I can not test them, but Russian texts are friends with the logic.
My mission requires thoughtful immersion, it is not action/shooter.
Soul Tear on 28/12/2014 at 17:09
Quote Posted by Marbrien
The way I got out this area was to
climb a slanting plank near the smoking hole in the ground, mantle onto the small balcony at the top of that plank, then drop from the balcony rail onto the ground beside the smoking hole. A gate openable from that side would have been kinder.
You can go back the same way as you came in the blue room.
In any case, not necessarily to climb onto the balcony, you can break planks with your sword and jump through the hole.
Renault on 28/12/2014 at 17:16
I need a gentle nudge, if someone can help. I'm trying not to read any of the spoiler text in this thread.
I've been to all of the common areas of the map. I have about a dozen locked doors, some pickable, some not - I assume I need to find a third lockpick at some point. I've been to the Police Station, Lady Adaline's, the Tavern, and The Inn. I haven't been able to get inside either the stable, the Mechanic's store, or the Pawn Shop.
In my inventory, I have cash, a crowbar, a spare arrow, and a jar with a spider. For keys, I only have Blocked District and Clean & Cozy. The only frobbable item I've found is the sewer grate in the first part of the town.
What's next?
Soul Tear on 28/12/2014 at 17:18
trudnicki, Marbrien
You can find a lot of loot in the stable, the wine cellar (Lady Adaline's area) and the Entrance Tower.
In addition, check out a couple of windows in the NW house of the map.
And look around everywhere, many coins can be found in the most unlikely places.