uncadonego on 15/2/2018 at 00:12
I'm stuck. I figured out the use for the four masks, but the wood texture crisscrossed above the opened sarcophagus won't accept a rope arrow. It disappears as though you've hit metal or rock and doesn't deploy. Also, that texture just appears black.
Tried using a body for a safe drop, but it's the only way back up.
uncadonego on 15/2/2018 at 10:30
The piece of wood sticking out where the sleeping drunk at the gate with the gate switch in the window above looks and acts the same. Also some textures look like mixed coloured pixels, sometimes the real texture shows once you get closer to them.
nicked on 15/2/2018 at 12:45
I'm guessing there's either a problem with the downloaded file or it's not installed right then.
uncadonego on 15/2/2018 at 19:23
Ugh. Guess I'll delete the extracted folder and try downloading again. Too bad after all that gameplay.
By the way, it's really good though. I guess it won't kill me to replay....
:)
uncadonego on 15/2/2018 at 23:01
Deleted folder, also deleted zip, downloaded another one.
Although I was almost completely finished the mission, I started again from scratch. The textures appear fine this time.
Like I said nicked, a replay of the whole thing is absolutely no problem..... :)
nicked on 16/2/2018 at 06:38
I'm glad that solved the problem! And glad you're enjoying it enough for a replay. :)
uncadonego on 16/2/2018 at 23:32
I'm finished. I am going to try to find the one or two remaining necklace baubles before going back.
I'm glad I saved that invisibility potion to get the urn next to rat boy. I also saved using Miranda's necklace to get the heck out of there in a hurry. Nasty killer rats.
Some parts of the mission made me feel a bit nostalgic, as they reminded me of parts from TG and T2. The mission as a whole was reminiscent of Life Of The Party. I read some mild criticism of some narrow ledges, but I thought it was good enough to make you very careful. It made the dizzying heights all the more relevant.
I thought the side quests involving the masks reminded me of finding the four talismans that opened the cathedral doors in Return To The Cathedral.
The electric fence around the bank was an awesome new twist to getting into the vault in First City Bank And Trust
The warning plaques in the crypt reminded me of Garrett saying in TG: "That's Keeper talk for 'We've rigged the place'" (or something like that).
Getting rid of Faramund reminded me of Gervasius' library/nobody reads books anymore.
I've mentioned before that I had no Thief2 for about seven years, plus always Dromeding instead of playing FM's, so I haven't kept up on FM's as much as probably most people here, but
I think this is probably one of the best missions I've ever played.
Great work, nicked! :thumb::thumb:
uncadonego on 17/2/2018 at 23:50
Just checking. I got 7158 out of 7882, and completed 15 objectives. Is that all of them, including any hidden bonus objectives?
Also, I'd like to try another nicked fan mission. There are ten. Any suggestions for a goodie?
Nightwalker on 18/2/2018 at 16:28
Honestly, they are all good! Sturmdrang Peak might interest you but you can't go wrong with any of them.