Kin on 7/2/2017 at 14:29
How do i activate the bridge in the sewers
marbleman on 7/2/2017 at 14:32
Quote Posted by Kin
How do i
activate the bridge in the sewers If it's the one I'm thinking about,
you have to find a valve wheel in the other part of the sewers. You have to get there from the streets though.
griswold on 7/2/2017 at 15:38
Quote Posted by Ravenhook
What a treat!
I am however a little stumped...
I have reached Boltgrime Lane and cannot see how to go any further, I cannot get into the balcony where a guard was patrolling through the wooden doors...he ahem seems to have had an accident....:laff:
me too,wow did you proceed?
csamba on 7/2/2017 at 15:43
Wow, another awesome mission:thumb: I've been enjoying every minute of it, and look forward to the rest...
I've completed most objectives, but I cannot spot Jeremiah Frotte's place with his whisky bottle, and I'm still trying to figure out what to do with the wax key impression. I guess these would nudge me towards the copper mask, and help to open Lady Miranda's locked upstairs doors...:sweat:
Kin on 7/2/2017 at 15:43
Right now i am looking for the tower key in the sewers? And at the same time trying to find the "other side" of the sewer system. For the second one i cant find the correct hatch to descent.
marbleman on 7/2/2017 at 15:55
Quote Posted by csamba
I've completed most objectives, but I cannot
spot Jeremiah Frotte's place with his whisky bottle, and I'm still trying to figure out what to do with
the wax key impression. I guess these would nudge me towards
the copper mask, and help to open Lady Miranda's locked upstairs doors...:sweat: Wax key impression and Miranda's locked door are connected ;) You have to take the key impression to the factory near the Church.Quote Posted by Kin
Right now i am looking for the
tower key in the sewers? And at the same time trying to find the
"other side" of the sewer system. For the second one i cant find the correct
hatch to descent. Key in the sewers ie easy to find because it is glowing. So don't look for it in dark corners. You can descend to the other side of the sewers from Justice Lane (if you have the hatch opener).
Ravenhook on 7/2/2017 at 16:29
Quote Posted by griswold
me too,wow did you proceed?
...go back to the first part, go right around the watch station ..looking at the main doors, the left side..and look up, you should see some wooden beams, the rest is rope arrow history
Dex1986 on 7/2/2017 at 16:30
guys, anybody? really dont know what to do at bell tower with this bells... i have cotton wool and i can use them on bell, but still dont know nothing about correct solution :confused:
nicked on 7/2/2017 at 19:15
Quote Posted by Dex1986
guys, anybody? really dont know what to do at
bell tower with this bells... i have cotton wool and i can use them on bell, but still dont know nothing about correct solution :confused:
For the Belltower:
Hint:
Have you found a letter from one Hammerite to another, on a table lower down in the church?Hint 2:
The letter refers to the number of hours in the day.Outright solution:
You need to make the number on the odometer total 24. You can do this by any combination of adding and subtracting based on the numbers of the bells. If you need to reset the puzzle, use the button next to the odometer. The cotton wool can be applied to the bell clappers to reduce the noise they make, thereby not alerting any Hammerites who are still conscious.
Soul Tear on 7/2/2017 at 19:42
Pleasant textures, sun and ambient.
I wander around for two hours and enjoying the atmosphere.
But many empty spaces. Apparently, in this city is very low rent.
Bug with one cop: he stands stock-still on the second floor (in the library?). Can not move, even if he sees the player.