Samantha1 on 16/11/2020 at 09:37
Quote Posted by baeuchlein
My ancient notes for the mission say that the Hammerite treasury key opens a locked room right behind some stairs which lead from the church to the tombs. This place seems to be on some kind of lower level - whether above or below ground, I did not write down.
P.S.: A loot list can be found in Ricebug's Thief Walkthroughs (2012) for this campaign, behind Ricebug's walkthru for the second mission. If you did not download them already, check out
(https://www.ttlg.com/forums/showthread.php?t=149258&p=2404024&viewfull=1#post2404024) this thread.
Thank you very much for both the info and the walkthrough! I often came across the walkthrough, but it was taken down on ricebugs side, so I never had a chance to use it, so thank you for the download link! :)
For the door you mentioned. That is the one I meant with the green safe behind it. The thing is just, it lets itself be opened with the high priest master key aswell and that is what I did, so there´s actually no need for the hammterite treasury key.
Samantha1 on 16/11/2020 at 09:57
So I just finished the first mission. Gotta say its a typical sensut fanmission, pure awesomeness! I can´t even say if I like the bathory campaign, dracula reloaded or this one more. The story, the music, the architecture, the quality, some new ideas like the raven arrows that lets you revive the raven warriors.. everything is done perfectly. Also the objectives were pretty neat. Like having to find the 10 secrets and the 10 sheets. It was not too hard cause they were mostly visible, still needed the walkthrough for 2 secrets and 1 sheet though. After that I even had full loot, which is rather rare for me.
I hate it when the undead appears out of nowhere after some time in a mission, but here I didn´t mind at all cause you even got a holy cloak that makes you invisible and the best is you can use it as often as you want :D
Nothing but a very enjoyable playthrough!
Now off to mission 2! :D
fortuni on 6/11/2023 at 15:30
dml courtesy Glypher
Fixes
- Hanging Arrow bug
Code:
DML1
//T2 FM: Better Off Dead v2 (The Citadel) by Szabo Csaba (Sensut} / Fixes: miss19.mis.dml
//hanging objects bug
+Receptron 257 "Stench"
{
Max None
Target Me
Agent -10
Effect "add_prop"
{
"Prop Name" PhysControl
}
}
+StimSource 257 "Stench"
{
Intensity 1
Propagator "Radius"
}
+ObjProp 257 "FrobInfo"
{
"World Action" Script
}
+ObjProp 257 "BlockFrob"
{
"" true
}
-Link 257 934 "ControlDevice"
-ObjProp 257 "PhysType"
+ObjProp 257 "PhysType"
{
"Type" OBB
}
-MetaProp 257 -7342
-MetaProp 1025 -1629
-Link 934 257 "ScriptParams"
-Link 934 1025 "ScriptParams"
Femur on 9/9/2025 at 00:45
The link seems to be broken, does anyone have another mirror for it?