Acolyte6 on 2/11/2009 at 21:27
Where is it? Spoil me please :D
PotatoGuy on 2/11/2009 at 21:28
Go into the spider cave, and jump onto the ledges above the chasm. You see the musroom on one of the ledges.
MrMunkeepants on 3/11/2009 at 06:37
Quote Posted by AntiMatter_16
*ambient sounds from Thief1
*breakable bottles and vases
these things made the mission so much cooler, great job!
the starting area reminded me of the cabin from Evil Dead (which I believe has an FM based on it) and the disembodied laughter just solidified it :eek:
I'm so glad there were
no wraith around the mage's tower; I was dreading a
fight to the top floor. what was the ambient voice (not the plot voice) saying?
I was hoping the dark magic causing the teleports would go away, letting me explore more :erg:
Winter Cat on 3/11/2009 at 09:52
Nice mission, though easy, but atmosphere's cool. Thanks.
SlyFoxx on 3/11/2009 at 17:09
Having a ball with this one!
OK...eat lunch and back at it. The deer leg at the start just wasn't enough and I'm hungry again!
Cardia on 3/11/2009 at 20:11
I only have one goal remain, wich is return to the shed, as i kill the last undead in the shed area an objective is completed (kill this evil in any ways you can), then when i enter the shed (starting point) nothing happens:confused:
AntiMatter_16 on 3/11/2009 at 20:45
The whole area around the cabin is considered the escape room. Since you're already in it, try going to the stream, and then back into it. It should work then.
Haplo on 3/11/2009 at 21:14
Thanks for the fun mission. Although not as powerful, the wraiths reminded me of Mystery Man's Necron.
What was the deal with the invisible barrier?
DarkMax on 4/11/2009 at 02:26
I think the invisible barriers were made to make a sensation of "you can't go here", so the player have the impression of that the map is more big, but the inaccesible areas are of no need to enter.
kamyk on 4/11/2009 at 03:09
I don't recall if this was stated in a readable or not, but I got the impression the two paths blocked by barriers were what the wraiths were trapped behind.