cattamer on 25/12/2012 at 13:10
Textures are fine for me. (Mission loaded using integrated loader)
bikerdude on 25/12/2012 at 13:34
Like others I am getting the weird texture issue, i have tried with both darkloader and the internal FM selector. going now download the latest tafferpatcher and see if that fixes it...
InfinituS on 25/12/2012 at 14:43
Congrats on your awesome release.Will play it when i have the time :D
maga on 25/12/2012 at 15:15
I also have the weird textures, but they don't bother me!
zacharias on 25/12/2012 at 16:23
Ok. Apologies all for the texture issue..Kinda embarassing. I guess I still don't fully understand how the texture enhancements integrate with a Thief 2 install and why it works ok for some and not for others..
I was trying to avoid just such a texture issue with the texture enhancement pack by changing .pcx files to .png but obviously I've stuffed up the palettes somewhere. Sorry..kinda sad.
I guess I'll pull the file for the moment and try to fix it. Those of you who have got it please try the mission with fm selector (you have to remove a semi-colon from cam_mod.ini in Thief 2 dir to get fm selector to run).
pwl on 25/12/2012 at 17:08
A Thief Mission what a great Christmas present!!!!:angel:
Thank you zacharias!!
EDIT: P.S. I hope you get it fixed soon
bjack on 25/12/2012 at 17:45
Ditto on the thanks! I knew at least one FM would come out today.
I just wish you had not pulled it, even with a flaw. I have a few hours to kill before the festivities start and wanted to try it out anyway. Oh well :) Hope it is an easy fix, but if not, no biggie.
Cheers and Merry Xmas,
Bjack (wack - oof.. plop)
gnartsch on 25/12/2012 at 18:43
Thanks for the mission, zacharias ! :thumb:
For me the textures did look odd as well first (using DarkLoader & TafferPatcher207, but not with all enhancements coming with it).
I figured out that I would also need to install the 'NTEX Texture Pack' from within TafferPatcher.
With that, all looks good so far.
zacharias on 25/12/2012 at 18:48
Well..sorry for pulling it. But I'd prefer people play a version where the textures aren't fubarred ;) It's a pretty big flaw.
With that said I think I'm an idiot..with Dark 1.19 full.png or .pcx aren't needed at all (right?). Wait. They are for BaffordX amongst others (just tested it. Why is that? I thought palettes were a thing of the past).
I think if people delete the full.png from Core_1, Core_2, Core_3 and City subdirectories (under fam directory) it will load ok. Christ this is like a public beta now, or crapping your pants in school ;)
Still confused about the texture pack though. If .dds has priority over all other file types why isn't blubrik1.dds from the texture pack visible in this mission? It should override blubrik1.png shouldn't it..
I'm uploading a new version now...Gonna leave my pc on and go to bed..link should be the same i think..check in 1-2 hours.
If that version's still no good, I will withdraw it and take a few days to redo textures..
Again, sorry. Pretty inept display.
Renamo on 25/12/2012 at 19:34
The download link doesn't seem to be working for me.
Anyone else having this problem?