Nightwalker on 27/12/2012 at 19:37
Congratulations on the release, zacharias! This mission was SO much fun to test and I never, ever got bored. I kept finding things and places that I'd missed before and different ways to get from A to B. I did ghost several of the beta versions with the exception of a couple of spots, only one of which was a bust and I think that was fixed in the release version but I didn't have time to check that out due to the holiday festivities. Excellent and unbelievably outstanding first mission! I truly hope you'll find time to build more for us. :thumb::thumb::thumb:
downwinder on 27/12/2012 at 23:30
nice mission,3/9 secrets,the guy with stick/spear in sewers was a nice touchbut the idea i lost health in cold water was not that great,and i only found 1 healing potion in gamealso i did find the theater tickets
is there a list of secrets?
bob_doe_nz on 28/12/2012 at 01:24
Quote Posted by downwinder
is there a list of secrets?Why yes!
1. necro arrow tower near start
2. necro arrows crypts
3. detonation arrow near gatehouse
4. detonation arrow in Phantom's empty room :wink:
5. Icebomb near dockhouse
6. Invisibility Potion & explosive near MortLock House
7. Theatre tickets room
8. Theatre tickets (I think this is counted twice because of being a bonus objective(?))
9. Slowfall potion pickup (Bell Tower)
gnartsch on 28/12/2012 at 10:31
Not quite correct. :sly:
#7 does not count twice.
Instead there is a secret in the Inventors rooms
Marbrien on 28/12/2012 at 12:11
I too think this was brilliant. I am playing v1.03 on expert and had no problems with textures etc. I think the only minor flaw was making the water harmful, it curtails exploration and perhaps more could have been made of underwater secrets, passages etc. But otherwise it's a fantastic mission.
I am 3 secrets short and trying to find them. Could someone be more specific about the "tower near start" which is supposed to hold a necro arrow, as there are several candidate towers and none appear to be climbable.
Cardia on 28/12/2012 at 13:08
Great mission, loved to play this one, this map shows a beautifull medieval city, carefull how you do the roof edges they look odd, apart from that everything is fine, thanks for this high quality mission, looking foward for more :thumb:
hawk on 28/12/2012 at 13:27
nice mission,finished on easy,now playing on expert,where are those special arrows near the start, and gatehouse,could someone ,tell me.
zacharias on 28/12/2012 at 14:42
Thanks guys. ps. The water harms the player thing I wondered about..and in the end added it because it's a bit realistic and I also think the water is too easy an escape route otherwise (there's too much of it) and this means you use it only as a last resort. If you really hate it though you can open up the mission in DromEd, go into Object Heirarchy: Flow Groups, find Flow Group 1 and drag it back up into the water groups (from lava) and save the mission and then rezip it.
Necro arrows: 2 bridges near start, go to western one, southern end should have a room you can rope arrow to. There's also some hidden in the underground/undead section but you'll need a fire arrow (to light the torch) to get them.
Detonation arrows: 2 are found in a high window north east of this bit (same bridge). Again you have to rope arrow to it.
Marbrien on 28/12/2012 at 15:12
Actually, a torch will also get you into the secret in the undead area.
I'm still one short, though. It may be the one referred to above as "Phantom's empty room". Any clues please?
Empyrium on 28/12/2012 at 15:25
Finished. Was a good mission with much to explore, found only 4 secrets and 4019 loot.
Waiting for the next part..:)